63 double yy) :
x (xx),
y (yy) {}
85 *
this = matrix * vect;
204 return crossProduct (vect) > 0.0 ? angleTo(vect) : -angleTo(vect);
400 return x * vect.
y -
y * vect.
x;
428 unsigned int i)
const;
AECBASE_API OdGePoint3d operator*(const AECECS &matrix, const OdGePoint3d &point)
#define GE_TOOLKIT_EXPORT
OdGeVector2d & mirror(const OdGeVector2d &line)
OdGeVector2d & setToSum(const OdGeVector2d &vector1, const OdGeVector2d &vector2)
double crossProduct(const OdGeVector2d &vect) const
OdGeVector2d & rotateBy(double angle)
bool isPerpendicularTo(const OdGeVector2d &vect, const OdGeTol &tol, OdGeError &status) const
static GE_STATIC_EXPORT const OdGeVector2d kYAxis
OdGeVector2d & normalize(const OdGeTol &tol, OdGeError &status)
bool isCodirectionalTo(const OdGeVector2d &vect, const OdGeTol &tol=OdGeContext::gTol) const
OdGeVector2d(double xx, double yy)
bool isZeroLength(const OdGeTol &tol=OdGeContext::gTol) const
bool isParallelTo(const OdGeVector2d &vect, const OdGeTol &tol=OdGeContext::gTol) const
OdGeVector2d & transformBy(const OdGeMatrix2d &xfm)
double dotProduct(const OdGeVector2d &vect) const
double lengthSqrd() const
OdGeVector2d perpVector() const
OdGeVector2d & setToProduct(const OdGeVector2d &vect, double scale)
OdGeVector2d normal(const OdGeTol &tol=OdGeContext::gTol) const
bool isEqualTo(const OdGeVector2d &vect, const OdGeTol &tol=OdGeContext::gTol) const
OdGeVector2d & set(double xx, double yy)
static GE_STATIC_EXPORT const OdGeVector2d kIdentity
double angleToCCW(const OdGeVector2d &vect) const
bool isPerpendicularTo(const OdGeVector2d &vect, const OdGeTol &tol=OdGeContext::gTol) const
bool isUnitLength(const OdGeTol &tol=OdGeContext::gTol) const
bool isCodirectionalTo(const OdGeVector2d &vect, const OdGeTol &tol, OdGeError &status) const
OdGeVector2d & normalize(const OdGeTol &tol=OdGeContext::gTol)
bool isParallelTo(const OdGeVector2d &vect, const OdGeTol &tol, OdGeError &status) const
static GE_STATIC_EXPORT const OdGeVector2d kXAxis
OdGeVector2d & setToProduct(const OdGeMatrix2d &matrix, const OdGeVector2d &vect)
double angleTo(const OdGeVector2d &vect) const
double normalizeGetLength(double tol=1.e-300)
bool operator==(const BlockRefPath &rA, const BlockRefPath &rB)
DOM.
bool operator!=(const BlockRefPath &rA, const BlockRefPath &rB)
DOM.
static GE_STATIC_EXPORT OdGeTol gTol