CFx SDK Documentation
2023 SP0
SDK
CFx
commonui_inc
UI
FxUITimer.h
Go to the documentation of this file.
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//
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// (C) Copyright 2005-2022 by Graebert GmbH.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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#pragma once
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#include "../FxCommonFramework.h"
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#include "
FxUIObject.h
"
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#include "
FxUISignal.h
"
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#include <functional>
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class
COMMONUI_API
CFxUITimer
:
public
CFxUIObject
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{
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public
:
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CFxUITimer
();
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~CFxUITimer
();
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void
start
(
int
msec );
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void
stop
();
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bool
isActive
()
const
;
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static
void
singleShot
(
int
msec, std::function<
void
() >
function
);
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// Signals
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CFxUISignal
<
void
(
void
)>&
timeout
();
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//...
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};
COMMONUI_API
#define COMMONUI_API
Definition:
FxCommonFramework.h:20
FxUIObject.h
FxUISignal.h
CFxUIObject
Definition:
FxUIObject.h:103
CFxUISignal
Definition:
FxUISignal.h:74
CFxUITimer
Definition:
FxUITimer.h:31
CFxUITimer::isActive
bool isActive() const
CFxUITimer::start
void start(int msec)
CFxUITimer::singleShot
static void singleShot(int msec, std::function< void() > function)
CFxUITimer::~CFxUITimer
~CFxUITimer()
CFxUITimer::timeout
CFxUISignal< void(void)> & timeout()
CFxUITimer::CFxUITimer
CFxUITimer()
CFxUITimer::stop
void stop()
void
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)
Generated on Thu Feb 24 2022 15:09:31