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CFx SDK Documentation
2023 SP0
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#include <AECGrConstraint.h>
Public Member Functions | |
| virtual AECGr::Result | apply (const OdGeVector3d &vViewDir, const OdGePoint3d &ptGrip, OdGePoint3d &ptNew)=0 |
Public Member Functions inherited from OdRxObject | |
| ODRX_HEAP_OPERATORS () | |
| OdRxObject () | |
| virtual | ~OdRxObject () |
| virtual OdRxObject * | queryX (const OdRxClass *pClass) const |
| virtual OdRxObject * | x (const OdRxClass *pClass) const |
| virtual OdRxClass * | isA () const |
| virtual void | addRef ()=0 |
| virtual void | release ()=0 |
| virtual long | numRefs () const |
| bool | isKindOf (const OdRxClass *pClass) const |
| virtual OdRxObjectPtr | clone () const |
| virtual void | copyFrom (const OdRxObject *pSource) |
| virtual OdRx::Ordering | comparedTo (const OdRxObject *pOther) const |
| virtual bool | isEqualTo (const OdRxObject *pOther) const |
Static Public Member Functions | |
| static AECGripConstraintPtr | toNone () |
| static AECGripConstraintPtr | toPlane (const OdGePlane &cPlane) |
| static AECGripConstraintPtr | toLine (const OdGePoint3d &ptOrigin, const OdGeVector3d &vDirection) |
| static AECGripConstraintPtr | toRay (const OdGePoint3d &ptOrigin, const OdGeVector3d &vDirection) |
| static AECGripConstraintPtr | toSegment (const OdGePoint3d &pt1, const OdGePoint3d &pt2) |
| static AECGripConstraintPtr | toCircle (const OdGeCircArc3d &cCircle) |
| static AECGripConstraintPtr | toRadialRay (const OdGePoint3d &ptOrigin, const OdGeVector3d &vDirection) |
| static AECGripConstraintPtr | toAcDbCurve (const OdDbObjectId &idCurve) |
| static AECGripConstraintPtr | toPolyline (const FacetModeler::Contour2D &cBase) |
Static Public Member Functions inherited from OdRxObject | |
| static OdRxObjectPtr | cast (const OdRxObject *pointer) |
| static OdRxClass * | desc () |
Constraint for AEC Grip points. <group TA_API_Grips>
Definition at line 37 of file AECGrConstraint.h.
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pure virtual |
Applies constraint to specified point.
Implemented in AECGripConstraintToAcDbCurve, AECGripConstraintToRadialRay, AECGripConstraintToCircle, AECGripConstraintToPolyline, AECGripConstraintToPlaneRayRay, AECGripConstraintToLineSegment, AECGripConstraintToLine, AECGripConstraintToLineRay, AECGripConstraintToPlane, and AECGripConstraintNone.
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Creates quarter plane constraint.
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Creates circle constraint.
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Creates ray constraint.
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Creates empty constraint that always succeeds and never modifies input.
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Creates planar constraint.
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Creates polyline constraint.
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Creates radial ray constraint.
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Creates ray constraint.
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Creates ray constraint.