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static OdTrVisTexturePtr | createTexture (OdTrVisTexture::Format fmt, OdUInt32 nWidth, OdUInt32 nHeight, OdUInt32 nAlign=4) |
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static OdTrVisTexturePtr | convert (OdTrVisTexture::Format fmt, OdTrVisTexture *pTexture, OdUInt32 nNewAlign=0, OdTrVisTexture *pPalette=NULL) |
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static OdTrVisTexturePtr | convert (OdTrVisTexture *pTextureTo, const OdTrVisTexture *pTextureFrom, Resampler method=kNearest) |
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static OdTrVisTexturePtr | resample (Resampler method, OdUInt32 newWidth, OdUInt32 newHeight, OdTrVisTexture *pTexture) |
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static OdTrVisTexturePtr | convertAndResample (OdTrVisTexture::Format fmt, Resampler method, OdUInt32 newWidth, OdUInt32 newHeight, OdTrVisTexture *pTexture, OdUInt32 nNewAlign=0, OdTrVisTexture *pPalette=NULL) |
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static OdTrVisTexturePtr | resamplePow2 (Resampler method, bool bRequirePow2, OdTrVisTexture *pTexture, OdUInt32 nMaxSize) |
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static OdTrVisTexturePtr | createTextureFrom (OdTrVisTexture::Format fmt, OdUInt32 nWidth, OdUInt32 nHeight, OdUInt32 nAlign, OdTrVisTexture::Format bufferFmt, OdUInt32 bufferWidth, OdUInt32 bufferHeight, OdUInt32 bufferAlign, void *buffer, Resampler method, OdTrVisTexture *pPalette=NULL) |
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static OdTrVisTexturePtr | createPow2TextureFrom (OdTrVisTexture::Format fmt, bool bRequirePow2, OdUInt32 nMaxSize, OdUInt32 nAlign, OdTrVisTexture::Format bufferFmt, OdUInt32 bufferWidth, OdUInt32 bufferHeight, OdUInt32 bufferAlign, void *buffer, Resampler method, OdTrVisTexture *pPalette=NULL) |
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static OdTrVisTexturePtr | createTextureFrom (OdTrVisTexture::Format fmt, OdUInt32 nWidth, OdUInt32 nHeight, OdUInt32 nAlign, void *buffer, OdTrVisTexture *pPalette=NULL, bool bOwnExistBuffer=false) |
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static bool | save (OdTrVisTexture *pTexture, const OdString &fileName) |
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This class manage Texture operations
Definition at line 175 of file TrVisTexture.h.