CFx SDK Documentation  2023 SP0
FxViewReactor.h
Go to the documentation of this file.
1 //
2 // (C) Copyright 2005-2022 by Graebert GmbH.
3 //
4 // Permission to use, copy, modify, and distribute this software in
5 // object code form for any purpose and without fee is hereby granted,
6 // provided that the above copyright notice appears in all copies and
7 // that both that copyright notice and the limited warranty and
8 // restricted rights notice below appear in all supporting
9 // documentation.
10 //
11 // GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12 // GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13 // MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14 // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15 // UNINTERRUPTED OR ERROR FREE.
16 
17 #pragma once
18 
19 #include "DDKERNEL.h"
20 
21 #include "FxPragmaPush.h"
22 
23 class CFxView;
24 
31 {
32 public:
33  virtual ~CFxViewReactor();
34 
39  typedef enum _ReactorEvent
40  {
41  eWorldToEyeChanged
42  } ReactorEvent;
43 
50  virtual void OnWorldToEyeChanged( const CFxView* pView );
51 };
52 
53 #include "FxPragmaPop.h"
#define DDKERNEL_API
Definition: DDKERNEL.h:32
virtual void OnWorldToEyeChanged(const CFxView *pView)
virtual ~CFxViewReactor()