CFx SDK Documentation  2023 SP0
GeAugPolyline3d.h
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23 
24 #ifndef OD_GEAPLN3D_H
25 #define OD_GEAPLN3D_H
27 #include "Ge/GePolyline3d.h"
28 #include "Ge/GePoint3d.h"
29 #include "Ge/GeVector3dArray.h"
30 #include "Ge/GeKnotVector.h"
31 
32 #include "TD_PackPush.h"
33 
42 {
43 public:
44 
45 
57  const OdGeAugPolyline3d& apline);
59  const OdGeKnotVector& knots,
60  const OdGePoint3dArray& controlPoints,
61  const OdGeVector3dArray& vecBundle);
63  const OdGePoint3dArray& controlPoints,
64  const OdGeVector3dArray& vecBundle);
66  const OdGeCurve3d& curve,
67  double fromParam,
68  double toParam,
69  double approxEps);
70 
72  const OdGeAugPolyline3d& apline);
73 
83  int index) const;
84 
92  int controlpointIndex,
93  OdGePoint3d point);
94 
100  void getPoints(
101  OdGePoint3dArray& controlPoints) const;
102 
112  int vectorIndex) const;
113 
124  int vectorIndex,
125  OdGeVector3d vect);
126 
136  OdGeVector3dArray& tangents) const;
137 
147  int vectorIndex) const;
148 
159  int vectorIndex,
160  OdGeVector3d vect);
161 
172  OdGeVector3dArray& d2Vectors) const;
173 
177  double approxTol() const;
178 
187  double approxTol);
188 };
189 
190 #include "TD_PackPop.h"
191 
192 #endif // OD_GEAPLN3D_H
193 
#define GE_TOOLKIT_EXPORT
Definition: GeExport.h:49
OdGeAugPolyline3d & setD2Vector(int vectorIndex, OdGeVector3d vect)
void getPoints(OdGePoint3dArray &controlPoints) const
OdGeAugPolyline3d(const OdGeKnotVector &knots, const OdGePoint3dArray &controlPoints, const OdGeVector3dArray &vecBundle)
OdGePoint3d getPoint(int index) const
OdGeAugPolyline3d(const OdGePoint3dArray &controlPoints, const OdGeVector3dArray &vecBundle)
void getD1Vectors(OdGeVector3dArray &tangents) const
double approxTol() const
OdGeAugPolyline3d(const OdGeCurve3d &curve, double fromParam, double toParam, double approxEps)
OdGeVector3d getVector(int vectorIndex) const
OdGeAugPolyline3d & setApproxTol(double approxTol)
OdGeAugPolyline3d & setPoint(int controlpointIndex, OdGePoint3d point)
OdGeVector3d getD2Vector(int vectorIndex) const
void getD2Vectors(OdGeVector3dArray &d2Vectors) const
OdGeAugPolyline3d(const OdGeAugPolyline3d &apline)
OdGeAugPolyline3d & setVector(int vectorIndex, OdGeVector3d vect)
OdGePolyline3d & operator=(const OdGePolyline3d &polyline)
GLuint index
Definition: gles2_ext.h:265