#include <GiShmDataStorage.h>
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|  | OdGiFaceDataStorage () | 
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| const OdUInt16Array & | colorsArray () const | 
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| OdUInt16Array & | colorsArray () | 
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| void | setColorsArray () | 
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| OdUInt16 * | resizeColorsArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdCmEntityColorArray & | trueColorsArray () const | 
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| OdCmEntityColorArray & | trueColorsArray () | 
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| void | setTrueColorsArray () | 
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| OdCmEntityColor * | resizeTrueColorsArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdDbStubPtrArray & | layerIdsArray () const | 
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| OdDbStubPtrArray & | layerIdsArray () | 
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| void | setLayersArray () | 
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| OdDbStub ** | resizeLayerIdsArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdGsMarkerArray & | selectionMarkersArray () const | 
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| OdGsMarkerArray & | selectionMarkersArray () | 
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| void | setSelectionMarkersArray () | 
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| OdGsMarker * | resizeSelectionMarkersArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdGeVector3dArray & | normalsArray () const | 
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| OdGeVector3dArray & | normalsArray () | 
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| void | setNormalsArray () | 
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| OdGeVector3d * | resizeNormalsArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdUInt8Array & | visibilityArray () const | 
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| OdUInt8Array & | visibilityArray () | 
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| void | setVisibilityArray () | 
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| OdUInt8 * | resizeVisibilityArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdDbStubPtrArray & | matkerialsArray () const | 
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| OdDbStubPtrArray & | materialsArray () | 
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| void | setMaterialsArray () | 
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| OdDbStub ** | resizeMaterialsArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdGiMapperArray & | mappersArray () const | 
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| OdGiMapperArray & | mappersArray () | 
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| void | setMappersArray () | 
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| OdGiMapper * | resizeMappersArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| const OdCmTransparencyArray & | transparencyArray () const | 
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| OdCmTransparencyArray & | transparencyArray () | 
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| void | setTransparencyArray () | 
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| OdCmTransparency * | resizeTransparencyArray (OdUInt32 nSize, bool bSetPtr=true) | 
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| void | cloneData (const OdGiFaceData *pData) | 
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| void | resetPointers () | 
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| void | setPointersArray (const OdGiFaceData *pFaceData=NULL) | 
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| void | clearArrays (const OdGiFaceData *pFaceData=NULL) | 
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| void | deleteArrays (const OdGiFaceData *pFaceData=NULL) | 
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| void | reserveArrays (const OdGiFaceData *pFaceData, OdUInt32 nReserve) | 
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| void | copyFrom (const OdGiFaceData *pFaceData, OdUInt32 nFace) | 
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|  | OdGiFaceData () | 
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| void | setColors (const OdUInt16 *colors) | 
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| void | setTrueColors (const OdCmEntityColor *colors) | 
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| void | setLayers (OdDbStub **layerIds) | 
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| void | setSelectionMarkers (const OdGsMarker *selectionMarkers) | 
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| void | setNormals (const OdGeVector3d *normals) | 
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| void | setVisibility (const OdUInt8 *visibilities) | 
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| void | setMaterials (OdDbStub **materialIds) | 
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| void | setMappers (const OdGiMapper *mappers) | 
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| void | setTransparency (const OdCmTransparency *transparencies) | 
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| void | setFillOrigins (const OdGePoint2d *fillOrigins) | 
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| void | setFillDirections (const OdGeVector2d *fillDirections) | 
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| const OdUInt16 * | colors () const | 
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| const OdCmEntityColor * | trueColors () const | 
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| OdDbStub ** | layerIds () const | 
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| const OdGsMarker * | selectionMarkers () const | 
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| const OdGeVector3d * | normals () const | 
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| const OdUInt8 * | visibility () const | 
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| OdDbStub ** | materials () const | 
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| const OdGiMapper * | mappers () const | 
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| const OdCmTransparency * | transparency () const | 
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| const OdGePoint2d * | fillOrigins () const | 
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| const OdGeVector2d * | fillDirections () const | 
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Definition at line 137 of file GiShmDataStorage.h.
 
◆ OdGiMapperArray
◆ OdGiFaceDataStorage()
  
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          | OdGiFaceDataStorage::OdGiFaceDataStorage | ( |  | ) |  |  | inline | 
 
 
◆ clearArrays()
◆ cloneData()
◆ colorsArray() [1/2]
◆ colorsArray() [2/2]
◆ copyFrom()
◆ deleteArrays()
◆ layerIdsArray() [1/2]
◆ layerIdsArray() [2/2]
◆ mappersArray() [1/2]
◆ mappersArray() [2/2]
◆ materialsArray()
◆ matkerialsArray()
◆ normalsArray() [1/2]
◆ normalsArray() [2/2]
◆ reserveArrays()
◆ resetPointers()
  
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          | void OdGiFaceDataStorage::resetPointers | ( |  | ) |  |  | inline | 
 
 
◆ resizeColorsArray()
◆ resizeLayerIdsArray()
  
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          | OdDbStub** OdGiFaceDataStorage::resizeLayerIdsArray | ( | OdUInt32 | nSize, |  
          |  |  | bool | bSetPtr = true |  
          |  | ) |  |  |  | inline | 
 
 
◆ resizeMappersArray()
◆ resizeMaterialsArray()
  
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          | OdDbStub** OdGiFaceDataStorage::resizeMaterialsArray | ( | OdUInt32 | nSize, |  
          |  |  | bool | bSetPtr = true |  
          |  | ) |  |  |  | inline | 
 
 
◆ resizeNormalsArray()
◆ resizeSelectionMarkersArray()
◆ resizeTransparencyArray()
◆ resizeTrueColorsArray()
◆ resizeVisibilityArray()
◆ selectionMarkersArray() [1/2]
◆ selectionMarkersArray() [2/2]
  
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          | const OdGsMarkerArray& OdGiFaceDataStorage::selectionMarkersArray | ( |  | ) | const |  | inline | 
 
 
◆ setColorsArray()
  
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          | void OdGiFaceDataStorage::setColorsArray | ( |  | ) |  |  | inline | 
 
 
◆ setLayersArray()
  
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          | void OdGiFaceDataStorage::setLayersArray | ( |  | ) |  |  | inline | 
 
 
◆ setMappersArray()
  
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          | void OdGiFaceDataStorage::setMappersArray | ( |  | ) |  |  | inline | 
 
 
◆ setMaterialsArray()
  
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          | void OdGiFaceDataStorage::setMaterialsArray | ( |  | ) |  |  | inline | 
 
 
◆ setNormalsArray()
  
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          | void OdGiFaceDataStorage::setNormalsArray | ( |  | ) |  |  | inline | 
 
 
◆ setPointersArray()
◆ setSelectionMarkersArray()
  
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          | void OdGiFaceDataStorage::setSelectionMarkersArray | ( |  | ) |  |  | inline | 
 
 
◆ setTransparencyArray()
  
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          | void OdGiFaceDataStorage::setTransparencyArray | ( |  | ) |  |  | inline | 
 
 
◆ setTrueColorsArray()
  
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          | void OdGiFaceDataStorage::setTrueColorsArray | ( |  | ) |  |  | inline | 
 
 
◆ setVisibilityArray()
  
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          | void OdGiFaceDataStorage::setVisibilityArray | ( |  | ) |  |  | inline | 
 
 
◆ transparencyArray() [1/2]
◆ transparencyArray() [2/2]
◆ trueColorsArray() [1/2]
◆ trueColorsArray() [2/2]
◆ visibilityArray() [1/2]
◆ visibilityArray() [2/2]
  
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          | const OdUInt8Array& OdGiFaceDataStorage::visibilityArray | ( |  | ) | const |  | inline | 
 
 
◆ m_colors
◆ m_layers
◆ m_mappers
◆ m_markers
◆ m_materials
◆ m_normals
◆ m_transparencies
◆ m_trueColors
◆ m_visibilities
The documentation for this class was generated from the following file: