CFx SDK Documentation  2023 SP0
FxLicenseManager.h
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3 //
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5 // object code form for any purpose and without fee is hereby granted,
6 // provided that the above copyright notice appears in all copies and
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15 // UNINTERRUPTED OR ERROR FREE.
16 
17 #pragma once
18 
19 #include "DDKERNEL.h"
20 #include "FxString.h"
21 
22 #include "FxPragmaPush.h"
23 
24 #include <QString>
25 
32 {
33 public:
34  enum class MessageType
35  {
36  Info,
37  Error
38  };
39 
41  virtual ~CFxLicenseManager(void);
42 
49  virtual bool IsProductActivated( bool bShowActivation = true ) = 0;
50 
56  virtual bool StartUpCheck() = 0;
57 
63  virtual bool StartActivation() = 0;
64 
69  virtual void ShowDashboard( bool bForce ) = 0;
70 
75  virtual void ShowMessage( const CFxString& msg, MessageType msgType ) = 0;
76 };
77 
80 
81 #include "FxPragmaPop.h"
#define DDKERNEL_API
Definition: DDKERNEL.h:32
Error
Definition: FxBIM.h:50
DDKERNEL_API CFxLicenseManager * GetFxLicenseManager()
virtual void ShowMessage(const CFxString &msg, MessageType msgType)=0
virtual ~CFxLicenseManager(void)
virtual bool StartUpCheck()=0
virtual bool IsProductActivated(bool bShowActivation=true)=0
virtual bool StartActivation()=0
virtual void ShowDashboard(bool bForce)=0