CFx SDK Documentation  2023 SP0
FxUITextView.h
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16 
17 #pragma once
18 
19 #include "FxUIBaseView.h"
20 
26 {
27 public:
30 
33 
39  void setText( const CFxUIString& text );
40 
48  void setHtmlText( const CFxUIString& htmlText );
49 
55  void addText( const CFxUIString& text );
56 
62  void addHtmlText( const CFxUIString& htmlText );
63 
69  void setMultiline( const bool multiLine );
70 
78  void setReadOnly( const bool readOnly );
79 
87  void setPlaceholderText( const CFxUIString& sText );
88 
95 
102 
110  void setAdjustHeightToContent( const bool& bValue );
111 
118 
122  void clear();
123 
128 
133 
138 
142  CFxUISignal<void( int, int )>& keyPressed();
143 
144  //...
145 };
#define COMMONUI_API
QString CFxUIString
Definition: FxUIObject.h:48
void setAdjustHeightToContent(const bool &bValue)
CFxUITextView(UIWidthSizePolicy width=eM)
CFxUISignal< void(int, int)> & keyPressed()
void setHtmlText(const CFxUIString &htmlText)
void setMultiline(const bool multiLine)
void setReadOnly(const bool readOnly)
CFxUISignal< void(void)> & focusOutEventSignal()
CFxUIString getContent() const
void addText(const CFxUIString &text)
void setPlaceholderText(const CFxUIString &sText)
void setText(const CFxUIString &text)
bool getAdjustHeightToContent() const
CFxUIString placeholderText() const
CFxUISignal< void(void)> & focusInEventSignal()
CFxUISignal< void(void)> & textChanged()
void addHtmlText(const CFxUIString &htmlText)
GLint GLenum GLsizei width
Definition: gles2_ext.h:110
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)