CFx SDK Documentation  2023 SP0
OdGeMatrix3d Member List

This is the complete list of members for OdGeMatrix3d, including all inherited members.

alignCoordSys(const OdGePoint3d &fromOrigin, const OdGeVector3d &fromXAxis, const OdGeVector3d &fromYAxis, const OdGeVector3d &fromZAxis, const OdGePoint3d &toOrigin, const OdGeVector3d &toXAxis, const OdGeVector3d &toYAxis, const OdGeVector3d &toZAxis)OdGeMatrix3dstatic
convertToLocal(OdGeVector3d &normal, double &elevation) constOdGeMatrix3d
det() constOdGeMatrix3d
entryOdGeMatrix3d
getCoordSystem(OdGePoint3d &origin, OdGeVector3d &xAxis, OdGeVector3d &yAxis, OdGeVector3d &zAxis) constOdGeMatrix3d
getCsOrigin() constOdGeMatrix3d
getCsXAxis() constOdGeMatrix3d
getCsYAxis() constOdGeMatrix3d
getCsZAxis() constOdGeMatrix3d
inverse() constOdGeMatrix3d
inverse(const OdGeTol &tol) constOdGeMatrix3d
inverse(OdGeMatrix3d &inverseMatrix, double tol) constOdGeMatrix3d
invert()OdGeMatrix3d
isEqualTo(const OdGeMatrix3d &matrix, const OdGeTol &tol=OdGeContext::gTol) constOdGeMatrix3d
isPerspective(const OdGeTol &tol=OdGeContext::gTol) constOdGeMatrix3d
isScaledOrtho(const OdGeTol &tol=OdGeContext::gTol) constOdGeMatrix3d
isSingular(const OdGeTol &tol=OdGeContext::gTol) constOdGeMatrix3d
isUniScaledOrtho(const OdGeTol &tol=OdGeContext::gTol) constOdGeMatrix3d
kIdentityOdGeMatrix3dstatic
mirroring(const OdGePlane &mirrorPlane)OdGeMatrix3dstatic
mirroring(const OdGePoint3d &mirrorPoint)OdGeMatrix3dstatic
mirroring(const OdGeLine3d &mirrorLine)OdGeMatrix3dstatic
norm() constOdGeMatrix3d
OdGeMatrix3d()OdGeMatrix3d
operator!=(const OdGeMatrix3d &matrix) constOdGeMatrix3d
operator()(int row, int column) constOdGeMatrix3dinline
operator()(int row, int column)OdGeMatrix3dinline
operator*(const OdGeMatrix3d &matrix) constOdGeMatrix3d
operator*=(const OdGeMatrix3d &matrix)OdGeMatrix3d
operator==(const OdGeMatrix3d &matrix) constOdGeMatrix3d
operator[](int row) constOdGeMatrix3dinline
operator[](int row)OdGeMatrix3dinline
planeToWorld(const OdGeVector3d &normal)OdGeMatrix3dstatic
planeToWorld(const OdGePlane &)OdGeMatrix3dstatic
postMultBy(const OdGeMatrix3d &rightSide)OdGeMatrix3d
preMultBy(const OdGeMatrix3d &leftSide)OdGeMatrix3d
projection(const OdGePlane &projectionPlane, const OdGeVector3d &projectDir)OdGeMatrix3dstatic
rotation(double angle, const OdGeVector3d &axis, const OdGePoint3d &center=OdGePoint3d::kOrigin)OdGeMatrix3dstatic
scale() constOdGeMatrix3d
scaling(double scale, const OdGePoint3d &center=OdGePoint3d::kOrigin)OdGeMatrix3dstatic
scaling(const OdGeScale3d &scale, const OdGePoint3d &center=OdGePoint3d::kOrigin)OdGeMatrix3dstatic
setCoordSystem(const OdGePoint3d &origin, const OdGeVector3d &xAxis, const OdGeVector3d &yAxis, const OdGeVector3d &zAxis)OdGeMatrix3d
setToAlignCoordSys(const OdGePoint3d &fromOrigin, const OdGeVector3d &fromXAxis, const OdGeVector3d &fromYAxis, const OdGeVector3d &fromZAxis, const OdGePoint3d &toOrigin, const OdGeVector3d &toXAxis, const OdGeVector3d &toYAxis, const OdGeVector3d &toZAxis)OdGeMatrix3d
setToIdentity()OdGeMatrix3d
setToMirroring(const OdGePlane &mirrorPlane)OdGeMatrix3d
setToMirroring(const OdGePoint3d &mirrorPoint)OdGeMatrix3d
setToMirroring(const OdGeLine3d &mirrorLine)OdGeMatrix3d
setToPlaneToWorld(const OdGeVector3d &normal)OdGeMatrix3d
setToPlaneToWorld(const OdGePlane &plane)OdGeMatrix3d
setToProduct(const OdGeMatrix3d &matrix1, const OdGeMatrix3d &matrix2)OdGeMatrix3d
setToProjection(const OdGePlane &projectionPlane, const OdGeVector3d &projectDir)OdGeMatrix3d
setToRotation(double angle, const OdGeVector3d &axis, const OdGePoint3d &center=OdGePoint3d::kOrigin)OdGeMatrix3d
setToScaling(double scale, const OdGePoint3d &center=OdGePoint3d::kOrigin)OdGeMatrix3d
setToScaling(const OdGeScale3d &scale, const OdGePoint3d &center=OdGePoint3d::kOrigin)OdGeMatrix3d
setToTranslation(const OdGeVector3d &vect)OdGeMatrix3d
setToWorldToPlane(const OdGeVector3d &normal)OdGeMatrix3d
setToWorldToPlane(const OdGePlane &plane)OdGeMatrix3d
setTranslation(const OdGeVector3d &vect)OdGeMatrix3d
translation(const OdGeVector3d &vect)OdGeMatrix3dstatic
translation() constOdGeMatrix3d
transpose() constOdGeMatrix3d
transposeIt()OdGeMatrix3d
validateZero(const OdGeTol &tol=OdGeContext::gTol)OdGeMatrix3d
worldToPlane(const OdGeVector3d &normal)OdGeMatrix3dstatic
worldToPlane(const OdGePlane &)OdGeMatrix3dstatic