CFx SDK Documentation  2023 SP0
FxUIAction.h
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3 //
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5 // object code form for any purpose and without fee is hereby granted,
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16 
17 #pragma once
18 
19 #include "FxUIBaseView.h"
20 
26 {
27 public:
30 
33 
39  void setIcon( const CFxUIIcon & icon );
40 
46  void setResourceIcon( const CFxUIString& str );
47 
53  CFxUIString text() const;
54 
60  void setText( const CFxUIString& str );
61 
67  void setEnabled( const bool bEnabled );
68 
76  void setChecked( const bool bChecked );
77 
83  bool isChecked() const;
84 
92  void setCheckable( bool bVal );
93 
99  void setVisible( const bool bVisible );
100 
106  void setData( const CFxUIVariant & data );
107 
114 
118  CFxUISignal<void( const bool )>& triggered();
119 
120  //...
121 };
#define COMMONUI_API
QString CFxUIString
Definition: FxUIObject.h:48
QIcon CFxUIIcon
Definition: FxUIObject.h:62
QVariant CFxUIVariant
Definition: FxUIObject.h:52
void setResourceIcon(const CFxUIString &str)
void setCheckable(bool bVal)
void setEnabled(const bool bEnabled)
bool isChecked() const
void setChecked(const bool bChecked)
CFxUIString text() const
void setText(const CFxUIString &str)
void setIcon(const CFxUIIcon &icon)
CFxUIVariant data()
void setVisible(const bool bVisible)
CFxUISignal< void(const bool)> & triggered()
void setData(const CFxUIVariant &data)
typedef void(APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture)
GLint GLenum GLsizei GLsizei GLint GLsizei const void * data
Definition: gles2_ext.h:110