CFx SDK Documentation  2023 SP0
FxLicensingAPI.h
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1 //
2 // (C) Copyright 2005-2022 by Graebert GmbH.
3 //
4 // Permission to use, copy, modify, and distribute this software in
5 // object code form for any purpose and without fee is hereby granted,
6 // provided that the above copyright notice appears in all copies and
7 // that both that copyright notice and the limited warranty and
8 // restricted rights notice below appear in all supporting
9 // documentation.
10 //
11 // GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12 // GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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14 // DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15 // UNINTERRUPTED OR ERROR FREE.
16 
17 #pragma once
18 
19 #include "FxLicensing.h"
20 
21 #include "FxString.h"
22 
24 {
25 public:
28 
33 
36 };
37 
39 {
40 public:
41  typedef enum
42  {
47  } ProductType;
48 
49 public:
52 
53  virtual bool registerPlugin( const CFxPluginInfo& pluginInfo ) = 0;
54  virtual ProductType activate( bool bSilentCheck, int iPluginId ) = 0;
55 };
56 
#define FXLICENSINGAPI_API
Definition: FxLicensing.h:4
FXLICENSINGAPI_API CFxLicensingAPI * GetFxLicensingAPI()
virtual bool registerPlugin(const CFxPluginInfo &pluginInfo)=0
virtual ProductType activate(bool bSilentCheck, int iPluginId)=0
CFxString _sPluginName
bool _bUnloadAvailable
CFxString _sPluginVersion