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| | CFxUISpinner () |
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| | CFxUIBaseView () |
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| virtual | ~CFxUIBaseView () |
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| void | setDisabled (bool on) |
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| void | setEnabled (bool on) |
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| bool | isEnabled () const |
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| CFxUIPalette::ColorRole | backgroundRole () |
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| void | setPalette (const CFxUIPalette &) |
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| const CFxUIPalette & | palette () const |
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| bool | isVisible () |
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| void | setVisible (bool bVisible) |
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| bool | hasFocus () const |
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| void | setFocus () |
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| void | setFocus (int iReason) |
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| void | setFocusPolicy (int iPolicy) |
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| int | width () |
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| void | setWidth (int w) |
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| int | height () |
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| void | setHeight (int h) |
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| void | update () |
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| void | setBusyState (bool bBusy=false) |
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| void | resize (int w, int h) |
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| void | setCornerRadius (float radius) |
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| void | setBorderWidth (float width) |
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| void | setBorderWidth (float left, float top, float right, float bottom) |
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| void | setBorderColor (int r, int g, int b) |
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| virtual void | showEvent (CFxUIShowEvent *event) |
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| virtual void | hideEvent (CFxUIHideEvent *event) |
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| virtual void | paintEvent (CFxUIPaintEvent *event) |
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| virtual void | resizeEvent (CFxUIResizeEvent *event) |
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| virtual void | focusInEvent (CFxUIFocusEvent *focusInEvent) |
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| virtual void | focusOutEvent (CFxUIFocusEvent *focusOutEvent) |
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| void | setEventAccepted (bool bAccepted=false) |
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| void | addView (CFxUIBaseView *pChild, float fWeight=0.0) |
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| void | insertView (CFxUIBaseView *pChild, int index=0, float fWeight=0.0) |
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| int | indexOf (CFxUIBaseView *pChild) |
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| void | removeView (CFxUIBaseView *pChild) |
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| void | setPreferableSize (int w, int h) |
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| void | setMinimumWidth (int iWidth) |
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| void | setMinimumHeight (int iHeight) |
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| void | setMinimumSize (const CFxUISize &size) |
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| void | setMaximumWidth (int iWidth) |
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| void | setMaximumHeight (int iHeight) |
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| void | setMaximumSize (const CFxUISize &size) |
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| int | minimumWidth () |
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| int | minimumHeight () |
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| int | maximumWidth () |
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| int | maximumHeight () |
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| void | setToolTip (const CFxUIString &sToolTip) |
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| const CFxUIString | toolTip () |
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| CFxUISignal< void(void)> & | aboutToPassEventToParent () |
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| CFxUISignal< void(void)> & | aboutToShow () |
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| CFxUISignal< void(void)> & | hoverEnter () |
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| CFxUISignal< void(void)> & | hoverLeave () |
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| | CFxUIObject () |
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| virtual | ~CFxUIObject () |
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| FxNativeHandle | getHandle () const |
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| void | setHandle (FxNativeHandle handle) |
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| void | setParent (CFxUIObject *parent) |
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| CFxUIObject * | parent () |
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| const CFxUIObject * | parent () const |
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| void | setObjectName (const CFxUIString &objectName) |
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| CFxUIString | objectName () const |
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| bool | setProperty (const char *name, const CFxUIVariant &value) |
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| CFxUIVariant | property (const char *name) |
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| CFxUIList< CFxUIObject * > | children () const |
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| template<typename T > |
| CFxUIList< T > | findChildren (const CFxUIString &name=CFxUIString()) |
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| void | blockSignals (bool block) |
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| bool | signalsBlocked () const |
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Class CFxUI type spinner.
Definition at line 26 of file FxUISpinner.h.