CFx SDK Documentation
2023 SP0
|
#include "RxObject.h"
Go to the source code of this file.
Classes | |
class | OdTrGL2ExtensionsRegistry |
Macros | |
#define | GL_BGR_EXT 0x80E0 |
#define | GL_BGRA_EXT 0x80E1 |
#define | GL_CLAMP 0x2900 |
#define | GL_CLAMP_TO_BORDER 0x812D |
#define | GL_TEXTURE_BORDER_COLOR 0x1004 |
#define | GL_DEPTH_COMPONENT 0x1902 |
#define | GL_DEPTH_COMPONENT24 0x81A6 |
#define | GL_DEPTH_STENCIL 0x84F9 |
#define | GL_UNSIGNED_INT_24_8 0x84FA |
#define | GL_DEPTH24_STENCIL8 0x88F0 |
#define | GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
#define | GL_STENCIL_INDEX 0x1901 |
#define | GL_STENCIL_INDEX8 0x8D48 |
#define | GL_RGBA16F 0x881A |
#define | GL_HALF_FLOAT 0x8D61 |
#define | GL_RGBA32F 0x8814 |
#define | GL_DRAW_BUFFER0 0x8825 |
#define | GL_LINE_SMOOTH 0x0B20 |
#define | GL_LINE_SMOOTH_HINT 0x0C52 |
#define | GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
#define | GL_SHADING_LANGUAGE_VERSION 0x8B8C |
#define | GL_POINT_SPRITE 0x8861 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define | GL_RGBA8 0x8058 |
#define GL_BGR_EXT 0x80E0 |
Definition at line 32 of file TrGL2Extensions.h.
#define GL_BGRA_EXT 0x80E1 |
Definition at line 35 of file TrGL2Extensions.h.
#define GL_CLAMP 0x2900 |
Definition at line 40 of file TrGL2Extensions.h.
#define GL_CLAMP_TO_BORDER 0x812D |
Definition at line 45 of file TrGL2Extensions.h.
#define GL_DEPTH24_STENCIL8 0x88F0 |
Definition at line 69 of file TrGL2Extensions.h.
#define GL_DEPTH_COMPONENT 0x1902 |
Definition at line 53 of file TrGL2Extensions.h.
#define GL_DEPTH_COMPONENT24 0x81A6 |
Definition at line 58 of file TrGL2Extensions.h.
#define GL_DEPTH_STENCIL 0x84F9 |
Definition at line 63 of file TrGL2Extensions.h.
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
Definition at line 73 of file TrGL2Extensions.h.
#define GL_DRAW_BUFFER0 0x8825 |
Definition at line 107 of file TrGL2Extensions.h.
#define GL_HALF_FLOAT 0x8D61 |
Definition at line 93 of file TrGL2Extensions.h.
#define GL_LINE_SMOOTH 0x0B20 |
Definition at line 112 of file TrGL2Extensions.h.
#define GL_LINE_SMOOTH_HINT 0x0C52 |
Definition at line 115 of file TrGL2Extensions.h.
#define GL_POINT_SPRITE 0x8861 |
Definition at line 128 of file TrGL2Extensions.h.
#define GL_RGBA16F 0x881A |
Definition at line 86 of file TrGL2Extensions.h.
#define GL_RGBA32F 0x8814 |
Definition at line 98 of file TrGL2Extensions.h.
#define GL_RGBA8 0x8058 |
Definition at line 140 of file TrGL2Extensions.h.
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
Definition at line 123 of file TrGL2Extensions.h.
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
Definition at line 118 of file TrGL2Extensions.h.
#define GL_STENCIL_INDEX 0x1901 |
Definition at line 78 of file TrGL2Extensions.h.
#define GL_STENCIL_INDEX8 0x8D48 |
Definition at line 81 of file TrGL2Extensions.h.
#define GL_TEXTURE_BORDER_COLOR 0x1004 |
Definition at line 48 of file TrGL2Extensions.h.
#define GL_UNSIGNED_INT_24_8 0x84FA |
Definition at line 66 of file TrGL2Extensions.h.
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
Definition at line 132 of file TrGL2Extensions.h.