#include <GeTrMeshSimplification.h>
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| virtual double | distanceTo (const OdGePoint3d &pt, OdGePoint3d &ptClosest, bool bPrecise) const |
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| virtual int | checkMeshMismatch (const OdGeMesh &mesh, OdGePoint3dArray &aPtMismatch, double tol) const |
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| OdGeVector3d | trNormal (int t, double *area=NULL) const |
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| OdGeVector3d | vxNormal (int v) const |
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| bool | walkNextTr (int &iTr, int &w, bool dir) const |
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| bool | walkAroundVertex (int &iTr, int &w, int3 &aux) const |
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| int | getCoEdge (int t, int e) const |
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| int | fillNbLinks () |
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| void | removeDegenerateTriangles (double tol) |
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| void | clear () |
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| void | fillVxToTr () |
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| OdGeExtents3d | getExtents () const |
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| virtual | ~OdGeMesh () |
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Definition at line 79 of file GeTrMeshSimplification.h.
◆ checkMeshMismatch()
| virtual int GeMesh::OdGeTrMesh::checkMeshMismatch |
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const OdGeMesh & |
mesh, |
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OdGePoint3dArray & |
aPtMismatch, |
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double |
tol |
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| const |
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virtual |
◆ clear()
| void GeMesh::OdGeTrMesh::clear |
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| ) |
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◆ distanceTo()
| virtual double GeMesh::OdGeTrMesh::distanceTo |
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const OdGePoint3d & |
pt, |
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OdGePoint3d & |
ptClosest, |
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bool |
bPrecise |
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) |
| const |
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virtual |
◆ fillNbLinks()
| int GeMesh::OdGeTrMesh::fillNbLinks |
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◆ fillVxToTr()
| void GeMesh::OdGeTrMesh::fillVxToTr |
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◆ getCoEdge()
| int GeMesh::OdGeTrMesh::getCoEdge |
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int |
t, |
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int |
e |
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| const |
◆ removeDegenerateTriangles()
| void GeMesh::OdGeTrMesh::removeDegenerateTriangles |
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double |
tol | ) |
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◆ trNormal()
◆ vxNormal()
◆ walkAroundVertex()
| bool GeMesh::OdGeTrMesh::walkAroundVertex |
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int & |
iTr, |
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int & |
w, |
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int3 & |
aux |
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) |
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◆ walkNextTr()
| bool GeMesh::OdGeTrMesh::walkNextTr |
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int & |
iTr, |
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int & |
w, |
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bool |
dir |
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| const |
◆ m_aTr
◆ m_vxToTr
The documentation for this class was generated from the following file: