bool OdEqual(double x, double y, double tol=1.e-10)
#define SETBIT(flags, bit, value)
#define GETBIT(flags, bit)
bool operator!=(const OdTrVisFogDef &fog) const
void enableFogAtBackground(bool bSet)
double densityRange() const
double farDistance() const
void enableFog(bool bSet)
void setColor(ODCOLORREF color)
void resetFlags(OdUInt16 nFlags=0)
double depthRange() const
bool isFogAtBackgroundEnabled() const
bool isFogEnabled() const
double farDensity() const
void setDensities(double fNear, double fFar)
bool operator==(const OdTrVisFogDef &fog) const
double nearDensity() const
double nearDistance() const
void setDistances(double fNear, double fFar)