CFx SDK Documentation 2024 SP0
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This is the complete list of members for OdGiWrapperViewportGeometry< T >, including all inherited members.
brep(const OdGiBrep &giBrep) | OdGiWrapperGeometry< T > | inlinevirtual |
circle(const OdGePoint3d ¢er, double radius, const OdGeVector3d &normal) | OdGiWrapperGeometry< T > | inlinevirtual |
circle(const OdGePoint3d &p1, const OdGePoint3d &p2, const OdGePoint3d &p3) | OdGiWrapperGeometry< T > | inlinevirtual |
circularArc(const OdGePoint3d ¢er, double radius, const OdGeVector3d &normal, const OdGeVector3d &startVector, double sweepAngle, OdGiArcType arcType=kOdGiArcSimple) | OdGiWrapperGeometry< T > | inlinevirtual |
circularArc(const OdGePoint3d &start, const OdGePoint3d &point, const OdGePoint3d &end, OdGiArcType arcType=kOdGiArcSimple) | OdGiWrapperGeometry< T > | inlinevirtual |
draw(const OdGiDrawable *pD) | OdGiWrapperGeometry< T > | inlinevirtual |
edge(const OdGiEdge2dArray &edges) | OdGiWrapperGeometry< T > | inlinevirtual |
ellipArc(const OdGeEllipArc3d &arc, const OdGePoint3d *pEndPointsOverrides=0, OdGiArcType arcType=kOdGiArcSimple) | OdGiWrapperGeometry< T > | inlinevirtual |
getGeom() | OdGiWrapperGeometry< T > | inlineprotected |
getModelToWorldTransform() const | OdGiWrapperGeometry< T > | inlinevirtual |
getWorldToModelTransform() const | OdGiWrapperGeometry< T > | inlinevirtual |
image(const OdGiImageBGRA32 &img, const OdGePoint3d &origin, const OdGeVector3d &uVec, const OdGeVector3d &vVec, OdGiRasterImage::TransparencyMode trpMode=OdGiRasterImage::kTransparency8Bit) | OdGiWrapperGeometry< T > | inlinevirtual |
mesh(OdInt32 rows, OdInt32 columns, const OdGePoint3d *pVertexList, const OdGiEdgeData *pEdgeData=NULL, const OdGiFaceData *pFaceData=NULL, const OdGiVertexData *pVertexData=NULL) | OdGiWrapperGeometry< T > | inlinevirtual |
metafileDc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiMetafile *pMetafile, bool dcAligned=true, bool allowClipping=false) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
nurbs(const OdGeNurbCurve3d &nurbs) | OdGiWrapperGeometry< T > | inlinevirtual |
ownerDrawDc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiSelfGdiDrawable *pDrawable, bool dcAligned=true, bool allowClipping=false) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
pline(const OdGiPolyline &p, OdUInt32 i, OdUInt32 n) | OdGiWrapperGeometry< T > | inlinevirtual |
pointCloud(const OdGiPointCloud &pCloud) | OdGiWrapperGeometry< T > | inlinevirtual |
polygon(OdInt32 nbPoints, const OdGePoint3d *pVertexList) | OdGiWrapperGeometry< T > | inlinevirtual |
polygon(OdInt32 nbPoints, const OdGePoint3d *pVertexList, const OdGeVector3d *pNormal) | OdGiWrapperGeometry< T > | inlinevirtual |
polygonDc(OdUInt32 numVertices, const OdGePoint3d *vertexList) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
polygonEye(OdUInt32 numVertices, const OdGePoint3d *vertexList) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
polyline(OdInt32 nbPoints, const OdGePoint3d *pVertexList, const OdGeVector3d *pNormal=NULL, OdGsMarker lBaseSubEntMarker=-1) | OdGiWrapperGeometry< T > | inlinevirtual |
polylineDc(OdUInt32 numVertices, const OdGePoint3d *vertexList) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
polylineEye(OdUInt32 numVertices, const OdGePoint3d *vertexList) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
polypoint(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdCmEntityColor *pColors, const OdCmTransparency *pTransparency, const OdGeVector3d *pNormals, const OdGsMarker *pSubEntMarkers, OdInt32 nPointSize) | OdGiWrapperGeometry< T > | inlinevirtual |
polyPolygon(OdUInt32 numIndices, const OdUInt32 *pNumPositions, const OdGePoint3d *pPositions, const OdUInt32 *pNumPoints, const OdGePoint3d *pPoints, const OdCmEntityColor *pOutlineColors=NULL, const OdUInt32 *pOutlinePsLinetypes=NULL, const OdCmEntityColor *pFillColors=NULL, const OdCmTransparency *pFillTransparencies=NULL) | OdGiWrapperGeometry< T > | inlinevirtual |
popClipBoundary() | OdGiWrapperGeometry< T > | inlinevirtual |
popModelTransform() | OdGiWrapperGeometry< T > | inlinevirtual |
pushClipBoundary(OdGiClipBoundary *pBoundary) | OdGiWrapperGeometry< T > | inlinevirtual |
pushModelTransform(const OdGeVector3d &vNormal) | OdGiWrapperGeometry< T > | inlinevirtual |
pushModelTransform(const OdGeMatrix3d &xMat) | OdGiWrapperGeometry< T > | inlinevirtual |
rasterImageDc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiRasterImage *pImage, const OdGePoint2d *uvBoundary, OdUInt32 numBoundPts, bool transparency=false, double brightness=50.0, double contrast=50.0, double fade=0.0) | OdGiWrapperViewportGeometry< T > | inlinevirtual |
ray(const OdGePoint3d &first, const OdGePoint3d &second) | OdGiWrapperGeometry< T > | inline |
rowOfDots(OdInt32 numPoints, const OdGePoint3d &startPoint, const OdGeVector3d &dirToNextPoint) | OdGiWrapperGeometry< T > | inlinevirtual |
setGeom(OdGiGeometry &Geom) | OdGiWrapperGeometry< T > | inlineprotected |
shell(OdInt32 nbVertex, const OdGePoint3d *pVertexList, OdInt32 faceListSize, const OdInt32 *pFaceList, const OdGiEdgeData *pEdgeData=NULL, const OdGiFaceData *pFaceData=NULL, const OdGiVertexData *pVertexData=NULL) | OdGiWrapperGeometry< T > | inlinevirtual |
text(const OdGePoint3d &position, const OdGeVector3d &normal, const OdGeVector3d &direction, double height, double width, double oblique, const OdString &msg) | OdGiWrapperGeometry< T > | inlinevirtual |
text(const OdGePoint3d &position, const OdGeVector3d &normal, const OdGeVector3d &direction, const OdChar *msg, OdInt32 length, bool raw, const OdGiTextStyle *pTextStyle) | OdGiWrapperGeometry< T > | inlinevirtual |
worldLine(const OdGePoint3d pnts[2]) | OdGiWrapperGeometry< T > | inlinevirtual |
xline(const OdGePoint3d &p1, const OdGePoint3d &p2) | OdGiWrapperGeometry< T > | inlinevirtual |