CFx SDK Documentation 2024 SP0
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OdRcsVisibleVoxelsIterator.h
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1
2// Copyright (C) 2002-2022, Open Design Alliance (the "Alliance").
3// All rights reserved.
4//
5// This software and its documentation and related materials are owned by
6// the Alliance. The software may only be incorporated into application
7// programs owned by members of the Alliance, subject to a signed
8// Membership Agreement and Supplemental Software License Agreement with the
9// Alliance. The structure and organization of this software are the valuable
10// trade secrets of the Alliance and its suppliers. The software is also
11// protected by copyright law and international treaty provisions. Application
12// programs incorporating this software must include the following statement
13// with their copyright notices:
14//
15// This application incorporates Open Design Alliance software pursuant to a license
16// agreement with Open Design Alliance.
17// Open Design Alliance Copyright (C) 2002-2022 by Open Design Alliance.
18// All rights reserved.
19//
20// By use of this software, its documentation or related materials, you
21// acknowledge and accept the above terms.
23
24#if !defined(OD_RCSVISIBLEVOXELSITER_H__C8858A6D_D0D1_4DE6_B20E_260671F5523D__INCLUDED)
25#define OD_RCSVISIBLEVOXELSITER_H__C8858A6D_D0D1_4DE6_B20E_260671F5523D__INCLUDED
26
27#if _MSC_VER > 1000
28#pragma once
29#endif // _MSC_VER > 1000
30
31#include "TD_PackPush.h"
32
33#include "RootExport.h"
34#include "SharedPtr.h"
35
36#include "Ge/GePoint3dArray.h"
37#include "CmEntityColorArray.h"
38
45{
46public:
47
52
57 virtual void start() = 0;
58
63 virtual void step() = 0;
64
71 virtual bool done() const = 0;
72
86 OdUInt32& numberOfPointsToDraw, OdUInt64& voxelIndex) = 0;
87
95};
96
101
102#include "TD_PackPop.h"
103
104#endif
unsigned int OdUInt32
#define ODRX_ABSTRACT
OdSharedPtr< OdRcsVisibleVoxelsIterator > OdRcsVisibleVoxelsIteratorPtr
#define FIRSTDLL_EXPORT
Definition: RootExport.h:39
virtual OdUInt32 getVoxelBuffer(OdGePoint3dArray &coords, OdCmEntityColorArray &colors, OdUInt32 &numberOfPointsToDraw, OdUInt64 &voxelIndex)=0
virtual bool done() const =0
virtual void start()=0
virtual OdUInt32 getNumberOfPointsByCurrentLOD()=0