#include <FxUIObject.h>
Class CFxUIObject is the base class for all CFxUI objects . 
Definition at line 103 of file FxUIObject.h.
 
◆ CFxUIObject()
      
        
          | CFxUIObject::CFxUIObject  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~CFxUIObject()
  
  
      
        
          | virtual CFxUIObject::~CFxUIObject  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ blockSignals()
      
        
          | void CFxUIObject::blockSignals  | 
          ( | 
          bool  | 
          block | ) | 
           | 
        
      
 
Sets the signals in block and unblock state.
- Parameters
 - 
  
    | block | All signals will be blocked if it is true and unblocked if it is false.  | 
  
   
 
 
◆ children()
Returns list of all children of an object.
- Returns
 - The list of all children; 
 
 
 
◆ findChildren()
Returns all children of an object with specified name.
- Parameters
 - 
  
    | name | Input will contain child's name. | 
  
   
- Returns
 - The list of all children; 
 
Definition at line 199 of file FxUIObject.h.
 
 
◆ getHandle()
Returns handle of an Object.
The objects of a class inherited from CFxUIObject will contain the handle of actual widget.
- Returns
 - The FxNativeHandle; 
 
 
 
◆ objectName()
Returns name of an object.
- Returns
 - The name string; 
 
 
 
◆ parent() [1/2]
Returns parent of an Object.
- Returns
 - The CFxUIObject* type object; 
 
 
 
◆ parent() [2/2]
Returns parent of an Object.
- Returns
 - The const CFxUIObject* type object; 
 
 
 
◆ property()
Returns property's value of an object.
- Parameters
 - 
  
    | name | Input will contain property name. | 
  
   
- Returns
 - The CFxUIVariant which will contain property's value; 
 
 
 
◆ sender()
Returns sender of a signal.
- Returns
 - sender; 
 
 
 
◆ setHandle()
Sets handle of an object.
- Parameters
 - 
  
  
 
 
 
◆ setObjectName()
Sets name of an object.
- Parameters
 - 
  
  
 
 
 
◆ setParent()
Sets parent of an object.
- Parameters
 - 
  
  
 
 
 
◆ setProperty()
      
        
          | bool CFxUIObject::setProperty  | 
          ( | 
          const char *  | 
          name,  | 
        
        
           | 
           | 
          const CFxUIVariant &  | 
          value  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Sets property's value of an object.
- Parameters
 - 
  
    | name | will contain property's name. | 
    | value | will contain property's value.  | 
  
   
 
 
◆ signalsBlocked()
      
        
          | bool CFxUIObject::signalsBlocked  | 
          ( | 
           | ) | 
           const | 
        
      
 
Returns if signals are blocked.
- Returns
 - If signals are blocked then it is true otherwise false; 
 
 
 
◆ m_pData
  
  
      
        
          | CFxUIObjectData* CFxUIObject::m_pData | 
         
       
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protected   | 
  
 
 
◆ m_pImpl
  
  
      
        
          | CFxUIObjectImpl* CFxUIObject::m_pImpl | 
         
       
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protected   | 
  
 
 
The documentation for this class was generated from the following file: