CFx SDK Documentation 2024 SP0
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DbUnderlayHost.h
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1
2// Copyright (C) 2002-2022, Open Design Alliance (the "Alliance").
3// All rights reserved.
4//
5// This software and its documentation and related materials are owned by
6// the Alliance. The software may only be incorporated into application
7// programs owned by members of the Alliance, subject to a signed
8// Membership Agreement and Supplemental Software License Agreement with the
9// Alliance. The structure and organization of this software are the valuable
10// trade secrets of the Alliance and its suppliers. The software is also
11// protected by copyright law and international treaty provisions. Application
12// programs incorporating this software must include the following statement
13// with their copyright notices:
14//
15// This application incorporates Open Design Alliance software pursuant to a license
16// agreement with Open Design Alliance.
17// Open Design Alliance Copyright (C) 2002-2022 by Open Design Alliance.
18// All rights reserved.
19//
20// By use of this software, its documentation or related materials, you
21// acknowledge and accept the above terms.
23
24
25#ifndef __OD_DB_UNDERLAY_HOST__
26#define __OD_DB_UNDERLAY_HOST__
27
28#include "TD_PackPush.h"
29
30#include "Gi/GiRasterImage.h"
31#include "DbDatabase.h"
32#include "DbEntity.h"
33
34#include "DbUnderlayItem.h" // classes OdUnderlayLayer, OdDbUnderlayDrawContext & OdDbUnderlayItem were moved
35
37
43{
44public:
46
47 virtual int getItemCount() const = 0;
48 virtual OdDbUnderlayItemPtr getItem(int i) const = 0;
50};
51
53
54// Instance of this PE should be registered for each OdDbUnderlayDefinition inheritant
55
56
62{
63public:
65
67
68 virtual OdResult load(OdDbDatabase &pDb, OdString path, OdString password, OdDbUnderlayFilePtr& result) = 0;
69};
70
72
76 const OdGeVector3d& rgbInputColor,
77 const OdGeVector3d& rgbCurrentBackgroundColor,
78 const OdGeVector3d& hslFadedContrastColor,
79 const OdDbUnderlayDrawContext& drawContext);
80
81// DGNUnderlay extensions
82#include "DbDgnUnderlayHost.h"
83
84#include "TD_PackPop.h"
85
86#endif // __OD_DB_UNDERLAY_HOST__
#define UNDERLAY_EXPORT
Definition: DbExport.h:86
UNDERLAY_EXPORT void oddbConvertHslToRgb(const OdGeVector3d &hsl, OdGeVector3d &rgb)
OdSmartPtr< OdDbUnderlayHostPE > OdDbUnderlayHostPEPtr
UNDERLAY_EXPORT void oddbUnderlayHostGetAdjustedColor(OdGeVector3d &rgbResult, const OdGeVector3d &rgbInputColor, const OdGeVector3d &rgbCurrentBackgroundColor, const OdGeVector3d &hslFadedContrastColor, const OdDbUnderlayDrawContext &drawContext)
UNDERLAY_EXPORT void oddbConvertRgbToHsl(const OdGeVector3d &rgb, OdGeVector3d &hsl)
OdSmartPtr< OdDbUnderlayFile > OdDbUnderlayFilePtr
OdResult
Definition: OdResult.h:29
virtual OdDbUnderlayItemPtr getItem(int i) const =0
ODRX_DECLARE_MEMBERS(OdDbUnderlayFile)
virtual OdDbUnderlayItemPtr getItem(OdString name) const =0
virtual int getItemCount() const =0
virtual OdResult load(OdDbDatabase &pDb, OdString path, OdString password, OdDbUnderlayFilePtr &result)=0
ODRX_DECLARE_MEMBERS(OdDbUnderlayHostPE)
GLuint const GLchar * name
Definition: gles2_ext.h:265