#define GE_TOOLKIT_EXPORT
OdGePointEnt3d & operator=(const OdGePointEnt3d &ent)
OdGePosition3d(const OdGePoint3d &point)
OdGePosition3d & set(double x, double y, double z)
OdGePosition3d & set(const OdGePoint3d &point)
OdGePosition3d(double x, double y, double z)
OdGePosition3d(const OdGePosition3d &source)
GLfloat GLfloat GLfloat z
GLsizei GLsizei GLchar * source