27#ifndef ODDB_DBSUBENT_H
28#define ODDB_DBSUBENT_H
33#define STL_USING_FUNCTIONAL
150 const int len1 = oids1.
length();
151 const int len2 = oids2.
length();
154 for (
int i = 0; i < len1; ++i)
OdArray< OdDbFullSubentPath > OdDbFullSubentPathArray
bool operator==(const OdDbBaseFullSubentPath &fullSubentPath) const
OdDbStubPtrArray m_ObjectIds
OdDbBaseFullSubentPath & operator=(const OdDbBaseFullSubentPath &fullSubentPath)
OdDbFullSubentPath(OdDbObjectIdArray objectIds, OdDbSubentId subId)
bool operator==(const OdDbFullSubentPath &fullSubentPath) const
OdDbSubentId & subentId()
void objectIds(OdDbObjectIdArray &objectIdsArg) const
OdDbFullSubentPath(OdDbObjectId entId, OdDb::SubentType type, OdGsMarker index)
const OdDbSubentId subentId() const
OdDbFullSubentPath(OdDbStubPtrArray objectIds, OdDbSubentId subId)
OdDbFullSubentPath(OdDbObjectId entId, OdDbSubentId subId)
OdDbFullSubentPath(OdDb::SubentType type, OdGsMarker index)
OdDbFullSubentPath(const OdDbBaseFullSubentPath &basePath)
OdDbObjectIdArray & objectIds()
const OdDbObjectIdArray & objectIds() const
OdDb::SubentType type() const
GLuint GLsizei GLsizei GLint GLenum * type
bool operator()(const OdDbFullSubentPath &fsp1, const OdDbFullSubentPath &fsp2) const