24#ifndef _OD_DBMOTIONPATH_H_INCLUDED_
25#define _OD_DBMOTIONPATH_H_INCLUDED_
OdSmartPtr< OdDbMotionPath > OdDbMotionPathPtr
SCENEOE_EXPORT OdDbObjectId oddbGetMotionPathDictionaryId(OdDbDatabase *pDb, bool createIfNotFound=false)
SCENEOE_EXPORT OdDbDictionaryPtr oddbGetMotionPathDictionary(OdDbDatabase *pDb, OdDb::OpenMode mode, bool createIfNotFound=false)
virtual OdResult dxfInFields(OdDbDxfFiler *pFiler)
void setFrameRate(OdUInt32 nRate)
void setCornerDecel(bool bCornerDecel)
void setCameraPath(const OdDbObjectId &pathId)
OdDbObjectId cameraPath() const
virtual OdResult dwgInFields(OdDbDwgFiler *pFiler)
OdDbObjectId targetPath() const
void setFrames(OdUInt32 nFrames)
virtual void dwgOutFields(OdDbDwgFiler *pFiler) const
virtual void dxfOutFields(OdDbDxfFiler *pFiler) const
OdDbObjectId viewTableRecordId() const
ODDB_DECLARE_MEMBERS(OdDbMotionPath)
virtual ~OdDbMotionPath()
void setTargetPath(const OdDbObjectId &pathId)
OdUInt32 frameRate() const
void setViewTableRecordId(const OdDbObjectId &viewId)