#include <TrVisMaterialDef.h>
<group ExRender_Windows_Classes>
Definition at line 81 of file TrVisMaterialDef.h.
◆ hasShadingComponent()
bool OdTrVisMaterialChannelDef::hasShadingComponent |
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const |
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inline |
◆ isEnabled()
bool OdTrVisMaterialChannelDef::isEnabled |
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const |
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inline |
◆ realisticFromShading()
void OdTrVisMaterialChannelDef::realisticFromShading |
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inline |
◆ setDefault()
void OdTrVisMaterialChannelDef::setDefault |
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float |
realisticColor = 0.0f , |
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float |
shadingColor = 0.0f , |
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float |
blendFactor = 1.0f , |
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float |
channelValue = 0.0f |
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) |
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inline |
◆ shadingFromRealistic()
void OdTrVisMaterialChannelDef::shadingFromRealistic |
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inline |
◆ m_realisticComponent
◆ m_shadingComponent
The documentation for this struct was generated from the following file: