#include <TrVisMaterialDef.h>
<group ExRender_Windows_Classes>
Definition at line 81 of file TrVisMaterialDef.h.
◆ hasShadingComponent()
| bool OdTrVisMaterialChannelDef::hasShadingComponent |
( |
| ) |
const |
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inline |
◆ isEnabled()
| bool OdTrVisMaterialChannelDef::isEnabled |
( |
| ) |
const |
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inline |
◆ realisticFromShading()
| void OdTrVisMaterialChannelDef::realisticFromShading |
( |
| ) |
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inline |
◆ setDefault()
| void OdTrVisMaterialChannelDef::setDefault |
( |
float |
realisticColor = 0.0f, |
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|
float |
shadingColor = 0.0f, |
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|
float |
blendFactor = 1.0f, |
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|
float |
channelValue = 0.0f |
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) |
| |
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inline |
◆ shadingFromRealistic()
| void OdTrVisMaterialChannelDef::shadingFromRealistic |
( |
| ) |
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inline |
◆ m_realisticComponent
◆ m_shadingComponent
The documentation for this struct was generated from the following file: