CFx SDK Documentation 2024 SP0
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#include <GiTransformed.h>
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void | pushModelTransform (const OdGeMatrix3d &xMat) |
void | pushModelTransform (const OdGeVector3d &vNormal) |
void | popModelTransform () |
OdGeMatrix3d | getModelToWorldTransform () const |
OdGeMatrix3d | getWorldToModelTransform () const |
This class is an implementation of transformation stack. Corresponding C++ library: TD_Gi <group OdGi_Classes>
Definition at line 45 of file GiTransformed.h.
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Retrieves the model to world transform. Returns the identity matrix If transform stack is empty.
Definition at line 105 of file GiTransformed.h.
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Retrieves the world to model transform. Returns the identity matrix if transform stack is empty.
Definition at line 115 of file GiTransformed.h.
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Pops a model transformation matrix from the transform stack.
Definition at line 97 of file GiTransformed.h.
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Pushes a model transformation matrix to the transform stack.
xMat | [in] Transformation matrix. |
Definition at line 71 of file GiTransformed.h.
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Pushes a model transformation matrix to the transform stack by the passed vector.
vNormal | [in] Nornal to the plane for which the matrix that maps the plane coordinate system to the WCS is retrieved. |
Definition at line 89 of file GiTransformed.h.