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◆ INVALID_OPERATION_HANDLE
#define INVALID_OPERATION_HANDLE (-1) |
◆ OPERATION_HANDLE
◆ DbgSave2dOperationInput()
◆ DbgSave2dOperationResult()
◆ DbgSave3dOperationBegin() [1/3]
◆ DbgSave3dOperationBegin() [2/3]
◆ DbgSave3dOperationBegin() [3/3]
◆ DbgSave3dOperationEnable()
void DbgSave3dOperationEnable |
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bool |
bEnable | ) |
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inline |
◆ DbgSave3dOperationException()
◆ DbgSave3dOperationOldBooleanResult()
◆ DbgSave3dOperationResult()
◆ DbgSave3dOperationRoutedToOldBoolean()
◆ DbgSave3dOperationSetCaller()
void DbgSave3dOperationSetCaller |
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const char * |
str | ) |
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inline |