CFx SDK Documentation 2024 SP0
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fxscriptengine.h
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1//
2// (C) Copyright 2005-2023 by Graebert GmbH.
3//
4// Permission to use, copy, modify, and distribute this software in
5// object code form for any purpose and without fee is hereby granted,
6// provided that the above copyright notice appears in all copies and
7// that both that copyright notice and the limited warranty and
8// restricted rights notice below appear in all supporting
9// documentation.
10//
11// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
12// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
13// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
14// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
15// UNINTERRUPTED OR ERROR FREE.
16
17#pragma once
18
19#include "FxPragmaPush.h"
20
21#include "DDKERNEL.h"
22
23#include "FxString.h"
24
31{
32public:
34 virtual ~CFxScriptEngine(void);
35
36 virtual bool LoadScript( const CFxString& scriptFile ) = 0;
37
38 virtual void PauseScript() = 0;
39 virtual void ResumeScript() = 0;
40 virtual void Restart() = 0;
41
42 virtual bool IsActive() const = 0;
43};
44
46
47#include "FxPragmaPop.h"
#define DDKERNEL_API
Definition: DDKERNEL.h:32
virtual bool IsActive() const =0
virtual void Restart()=0
virtual void PauseScript()=0
virtual void ResumeScript()=0
virtual bool LoadScript(const CFxString &scriptFile)=0
virtual ~CFxScriptEngine(void)
DDKERNEL_API CFxScriptEngine * GetFxScriptEngine()