OdGeMatrix3d getWorldToModelTransform()
OdGiDrawableDesc currentDrawableDesc()
global::System.Runtime.InteropServices.HandleRef GetInterfaceCPtr()
void setEffectiveTraits(OdGiSubEntityTraitsData traits)
bool effectivelyVisible()
OdGiSubEntityTraitsData effectiveTraits()
UInt32 drawContextFlags()
OdGiViewport giViewport()
void onTextProcessing(OdGePoint3d arg0, OdGeVector3d arg1, OdGeVector3d arg2)
OdGiSubEntityTraits subEntityTraits()
OdGiDeviation worldDeviation()
OdGiDrawable currentDrawable()
OdGiPathNode currentGiPath()
OdGiLineweightOverride currentLineweightOverride()
OdGiDeviation modelDeviation()
void setEffectiveTraits(OdGiSubEntityTraitsData traits, OdGeVector3d fillNormal)
OdGiDeviation eyeDeviation()
OdGeMatrix3d getModelToWorldTransform()