14using System.Runtime.InteropServices;
17 private Object locker =
new Object();
18 private HandleRef swigCPtr;
19 [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
21 swigCPtr =
new HandleRef(
this, cPtr);
24 [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
26 return (obj ==
null) ?
new HandleRef(
null, IntPtr.Zero) : obj.swigCPtr;
29 protected override void Dispose(
bool disposing) {
31 if (swigCPtr.Handle != global::System.IntPtr.Zero) {
36 swigCPtr =
new global::System.Runtime.InteropServices.HandleRef(
null, global::System.IntPtr.Zero);
38 base.Dispose(disposing);
43 MemoryManager mMan = MemoryManager.GetMemoryManager();
44 MemoryTransaction mTrans = mMan.GetCurrentTransaction();
84 MemoryManager mMan = MemoryManager.GetMemoryManager();
85 MemoryTransaction mTrans = mMan.GetCurrentTransaction();
static global::System.Exception Retrieve()
static void OdGiProceduralGenerator_generateProceduralMarble__SWIG_1(HandleRef jarg1, global::System.Runtime.InteropServices.HandleRef jarg2, global::System.Runtime.InteropServices.HandleRef jarg3, double jarg4, double jarg5, global::System.Runtime.InteropServices.HandleRef jarg6)
static IntPtr OdGiProceduralGenerator_desc()
static void OdGiProceduralGenerator_generateProceduralWood__SWIG_0(HandleRef jarg1, global::System.Runtime.InteropServices.HandleRef jarg2, global::System.Runtime.InteropServices.HandleRef jarg3, double jarg4, double jarg5, double jarg6, global::System.Runtime.InteropServices.HandleRef jarg7, double jarg8)
static bool OdGiProceduralGenerator_generateProceduralTexture__SWIG_0(HandleRef jarg1, HandleRef jarg2, global::System.Runtime.InteropServices.HandleRef jarg3, double jarg4)
static void OdGiProceduralGenerator_generateProceduralMarble__SWIG_0(HandleRef jarg1, global::System.Runtime.InteropServices.HandleRef jarg2, global::System.Runtime.InteropServices.HandleRef jarg3, double jarg4, double jarg5, global::System.Runtime.InteropServices.HandleRef jarg6, double jarg7)
static IntPtr OdGiProceduralGenerator_createObject()
static void OdGiProceduralGenerator_generateProceduralWood__SWIG_1(HandleRef jarg1, global::System.Runtime.InteropServices.HandleRef jarg2, global::System.Runtime.InteropServices.HandleRef jarg3, double jarg4, double jarg5, double jarg6, global::System.Runtime.InteropServices.HandleRef jarg7)
static IntPtr OdGiProceduralGenerator_isA(HandleRef jarg1)
static IntPtr OdGiProceduralGenerator_queryX(HandleRef jarg1, HandleRef jarg2)
static void OdGiProceduralGenerator_setColorGradient(HandleRef jarg1, global::System.Runtime.InteropServices.HandleRef jarg2)
static IntPtr OdGiProceduralGenerator_cast(HandleRef jarg1)
static void delete_OdGiProceduralGenerator(HandleRef jarg1)
static global::System.IntPtr OdGiProceduralGenerator_colorGradient(HandleRef jarg1)
static string OdGiProceduralGenerator_getRealClassName(IntPtr jarg1)
static bool OdGiProceduralGenerator_generateProceduralTexture__SWIG_1(HandleRef jarg1, HandleRef jarg2, global::System.Runtime.InteropServices.HandleRef jarg3)
static HandleRef getCPtr(OdGiGradientGenerator obj)
static HandleRef getCPtr(OdGiImageBGRA32 obj)
static HandleRef getCPtr(OdGiPixelBGRA32 obj)
static string getRealClassName(IntPtr ptr)
virtual void generateProceduralWood(OdGiPixelBGRA32 color1, OdGiPixelBGRA32 color2, double radialNoise, double axialNoise, double grainThickness, OdGiImageBGRA32 image)
OdGiProceduralGenerator(IntPtr cPtr, bool cMemoryOwn)
virtual bool generateProceduralTexture(OdGiProceduralTexture pTexture, OdGiImageBGRA32 image, double renderCoef)
virtual OdGiGradientGenerator colorGradient()
static new OdRxClass desc()
virtual void generateProceduralMarble(OdGiPixelBGRA32 stoneColor, OdGiPixelBGRA32 veinColor, double veinSpacing, double veinWidth, OdGiImageBGRA32 image)
override OdRxObject queryX(OdRxClass protocolClass)
virtual void generateProceduralMarble(OdGiPixelBGRA32 stoneColor, OdGiPixelBGRA32 veinColor, double veinSpacing, double veinWidth, OdGiImageBGRA32 image, double renderCoef)
override void Dispose(bool disposing)
virtual bool generateProceduralTexture(OdGiProceduralTexture pTexture, OdGiImageBGRA32 image)
virtual void setColorGradient(OdGiGradientGenerator gradient)
static OdGiProceduralGenerator cast(OdRxObject pObj)
static OdGiProceduralGenerator createObject()
virtual void generateProceduralWood(OdGiPixelBGRA32 color1, OdGiPixelBGRA32 color2, double radialNoise, double axialNoise, double grainThickness, OdGiImageBGRA32 image, double renderCoef)
static HandleRef getCPtr(OdGiProceduralGenerator obj)
static HandleRef getCPtr(OdGiProceduralTexture obj)
static HandleRef getCPtr(OdRxClass obj)
static HandleRef getCPtr(OdRxObject obj)