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| virtual void | Dispose (bool disposing) |
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Definition at line 17 of file Point3d.cs.
◆ Point3d() [1/2]
| Teigha.TD.Point3d.Point3d |
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IntPtr | cPtr, |
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bool | cMemoryOwn ) |
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inline |
◆ Point3d() [2/2]
| Teigha.TD.Point3d.Point3d |
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| ) |
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inline |
◆ Dispose() [1/2]
| void Teigha.TD.Point3d.Dispose |
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| ) |
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inline |
◆ Dispose() [2/2]
| virtual void Teigha.TD.Point3d.Dispose |
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bool | disposing | ) |
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inlineprotectedvirtual |
◆ getCPtr()
| static HandleRef Teigha.TD.Point3d.getCPtr |
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Point3d | obj | ) |
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inlinestatic |
◆ read()
◆ write()
◆ swigCMemOwn
| bool Teigha.TD.Point3d.swigCMemOwn |
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protected |
The documentation for this class was generated from the following file: