FRX SDK Documentation 2025 SP0
Loading...
Searching...
No Matches
AcGePosition3d.h
Go to the documentation of this file.
1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
20class AcGePoint3d;
21
23{
24public:
27 AcGePosition3d(double,double,double);
32 AcGePosition3d & set(double,double,double);
33
34};
AcGePosition3d(void)
AcGePosition3d(double, double, double)
AcGePosition3d(AcGePosition3d const &)
~AcGePosition3d(void)
AcGePosition3d & set(double, double, double)
AcGePosition3d(AcGePoint3d const &)
AcGePosition3d & operator=(AcGePosition3d const &)
AcGePosition3d & set(AcGePoint3d const &)