FRX SDK Documentation 2025 SP0
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AcGeImpBoundBlock3d Member List

This is the complete list of members for AcGeImpBoundBlock3d, including all inherited members.

AcGeImpBoundBlock3d(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &, double)AcGeImpBoundBlock3d
AcGeImpBoundBlock3d(AcGeImpBoundBlock3d const &)AcGeImpBoundBlock3d
AcGeImpBoundBlock3d(AcGePoint3d const &, AcGePoint3d const &)AcGeImpBoundBlock3d
AcGeImpBoundBlock3d(AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, AcGeVector3d const &)AcGeImpBoundBlock3d
AcGeImpBoundBlock3d(NmBoundBlock const &)AcGeImpBoundBlock3d
AcGeImpBoundBlock3d(void)AcGeImpBoundBlock3d
contains(AcGePoint3d const &, double) constAcGeImpBoundBlock3d
copy(void) constAcGeImpBoundBlock3dvirtual
extend(AcGePoint3d const &)AcGeImpBoundBlock3d
get(AcGePoint3d &, AcGeVector3d &, AcGeVector3d &, AcGeVector3d &) constAcGeImpBoundBlock3d
getMinMaxPoints(AcGePoint3d &, AcGePoint3d &) constAcGeImpBoundBlock3d
isBox(void) constAcGeImpBoundBlock3d
isDisjoint(AcGeImpBoundBlock3d const &, double) constAcGeImpBoundBlock3d
isEqualTo(AcGeImpEntity3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeImpBoundBlock3dvirtual
isKindOf(enum AcGe::EntityId, Frx::Boolean) constAcGeImpBoundBlock3dvirtual
isOn(AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) constAcGeImpBoundBlock3dvirtual
operator=(AcGeImpBoundBlock3d const &)AcGeImpBoundBlock3d
set(AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &, double)AcGeImpBoundBlock3d
set(AcGePoint3d const &, AcGePoint3d const &)AcGeImpBoundBlock3d
set(AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, AcGeVector3d const &)AcGeImpBoundBlock3d
set(NmBoundBlock const &)AcGeImpBoundBlock3d
setToBox(Frx::Boolean)AcGeImpBoundBlock3d
swell(double)AcGeImpBoundBlock3d
transformBy(AcGeMatrix3d const &)AcGeImpBoundBlock3dvirtual
trimLine(AcGeImpLinearEnt3d const &, AcGeImpLinearEnt3d &, double) constAcGeImpBoundBlock3d
type(Frx::Boolean) constAcGeImpBoundBlock3dvirtual
~AcGeImpBoundBlock3d(void)AcGeImpBoundBlock3dvirtual