#include <AcGeImpBoundBlock3d.h>
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| | AcGeImpBoundBlock3d (AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &, double) |
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| | AcGeImpBoundBlock3d (AcGeImpBoundBlock3d const &) |
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| | AcGeImpBoundBlock3d (AcGePoint3d const &, AcGePoint3d const &) |
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| | AcGeImpBoundBlock3d (AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, AcGeVector3d const &) |
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| | AcGeImpBoundBlock3d (NmBoundBlock const &) |
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| | AcGeImpBoundBlock3d (void) |
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| AcGeImpBoundBlock3d & | extend (AcGePoint3d const &) |
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| AcGeImpBoundBlock3d & | operator= (AcGeImpBoundBlock3d const &) |
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| AcGeImpBoundBlock3d & | set (AcArray< AcGePoint3d, AcArrayMemCopyReallocator< AcGePoint3d > > const &, double) |
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| AcGeImpBoundBlock3d & | set (AcGePoint3d const &, AcGePoint3d const &) |
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| AcGeImpBoundBlock3d & | set (AcGePoint3d const &, AcGeVector3d const &, AcGeVector3d const &, AcGeVector3d const &) |
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| AcGeImpBoundBlock3d & | set (NmBoundBlock const &) |
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| AcGeImpBoundBlock3d & | setToBox (Frx::Boolean) |
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| AcGeImpBoundBlock3d & | swell (double) |
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| Frx::Boolean | contains (AcGePoint3d const &, double) const |
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| Frx::Boolean | isBox (void) const |
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| Frx::Boolean | isDisjoint (AcGeImpBoundBlock3d const &, double) const |
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| Frx::Boolean | trimLine (AcGeImpLinearEnt3d const &, AcGeImpLinearEnt3d &, double) const |
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| virtual | ~AcGeImpBoundBlock3d (void) |
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| virtual AcGeImpEntity3d & | transformBy (AcGeMatrix3d const &) |
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| virtual AcGeImpObject * | copy (void) const |
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| virtual AcGe::EntityId | type (Frx::Boolean) const |
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| virtual Adesk::Boolean | isEqualTo (AcGeImpEntity3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| virtual Adesk::Boolean | isOn (AcGePoint3d const &, AcGeTol const &=AcGeContext::gTol) const |
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| void | get (AcGePoint3d &, AcGeVector3d &, AcGeVector3d &, AcGeVector3d &) const |
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| void | getMinMaxPoints (AcGePoint3d &, AcGePoint3d &) const |
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| virtual Frx::Boolean | isKindOf (enum AcGe::EntityId, Frx::Boolean) const |
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Definition at line 31 of file AcGeImpBoundBlock3d.h.
◆ AcGeImpBoundBlock3d() [1/6]
◆ AcGeImpBoundBlock3d() [2/6]
◆ AcGeImpBoundBlock3d() [3/6]
◆ AcGeImpBoundBlock3d() [4/6]
◆ AcGeImpBoundBlock3d() [5/6]
| AcGeImpBoundBlock3d::AcGeImpBoundBlock3d |
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NmBoundBlock const & | | ) |
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◆ AcGeImpBoundBlock3d() [6/6]
| AcGeImpBoundBlock3d::AcGeImpBoundBlock3d |
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void | | ) |
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◆ ~AcGeImpBoundBlock3d()
| virtual AcGeImpBoundBlock3d::~AcGeImpBoundBlock3d |
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void | | ) |
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virtual |
◆ contains()
◆ copy()
◆ extend()
◆ get()
◆ getMinMaxPoints()
◆ isBox()
◆ isDisjoint()
◆ isEqualTo()
◆ isKindOf()
◆ isOn()
◆ operator=()
◆ set() [1/4]
◆ set() [2/4]
◆ set() [3/4]
◆ set() [4/4]
◆ setToBox()
◆ swell()
◆ transformBy()
◆ trimLine()
◆ type()
The documentation for this class was generated from the following file: