FRX SDK Documentation 2025 SP0
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AcAxPoint3dArray Member List

This is the complete list of members for AcAxPoint3dArray, including all inherited members.

AcArray(AcArray< Param1, Param2 > const &source)AcArray< Param1, Param2 >inline
AcArray()AcArray< Param1, Param2 >inline
AcArray(int physicalLength)AcArray< Param1, Param2 >inline
AcArray(int physicalLength, int growLength)AcArray< Param1, Param2 >inline
AcAxPoint3dArray(AcAxPoint3dArray const &)AcAxPoint3dArray
AcAxPoint3dArray(void)AcAxPoint3dArray
append(AcGePoint3d const &)AcAxPoint3dArray
append(tagSAFEARRAY const *)AcAxPoint3dArray
append(tagVARIANT const &)AcAxPoint3dArray
append(tagVARIANT const *)AcAxPoint3dArray
AcArray::append(AcArray< Param1, Param2 > const &array)AcArray< Param1, Param2 >inline
AcArray::append(Param1 const &value)AcArray< Param1, Param2 >inline
asArrayPtr(void)AcArray< Param1, Param2 >inline
asArrayPtr(void) constAcArray< Param1, Param2 >inline
asSafeArrayPtr(void) constAcAxPoint3dArray
at(int index)AcArray< Param1, Param2 >inline
at(int index) constAcArray< Param1, Param2 >inline
begin(void)AcArray< Param1, Param2 >inline
begin(void) constAcArray< Param1, Param2 >inline
contains(Param1 const &value, int start=0) constAcArray< Param1, Param2 >inline
end(void)AcArray< Param1, Param2 >inline
end(void) constAcArray< Param1, Param2 >inline
find(Param1 const &value, int &index, int start=0) constAcArray< Param1, Param2 >inline
find(Param1 const &value) constAcArray< Param1, Param2 >inline
findFrom(Param1 const &value, int start) constAcArray< Param1, Param2 >inline
first(void)AcArray< Param1, Param2 >inline
first(void) constAcArray< Param1, Param2 >inline
growLength(void) constAcArray< Param1, Param2 >inline
insertAt(int index, Param1 const &value)AcArray< Param1, Param2 >inline
isEmpty(void) constAcArray< Param1, Param2 >inline
isValid(int index) constAcArray< Param1, Param2 >inlineprotected
last(void)AcArray< Param1, Param2 >inline
last(void) constAcArray< Param1, Param2 >inline
length(void) constAcArray< Param1, Param2 >inline
logicalLength(void) constAcArray< Param1, Param2 >inline
mpArrayAcArray< Param1, Param2 >protected
operator=(AcAxPoint3dArray const &)AcAxPoint3dArray
AcArray::operator=(AcArray< Param1, Param2 > const &array)AcArray< Param1, Param2 >inline
operator==(AcArray< Param1, Param2 > const &array) constAcArray< Param1, Param2 >inline
operator[](int index)AcArray< Param1, Param2 >inline
operator[](int index) constAcArray< Param1, Param2 >inline
physicalLength(void) constAcArray< Param1, Param2 >inline
remove(Param1 const &value, int start=0)AcArray< Param1, Param2 >inline
removeAll(void)AcArray< Param1, Param2 >inline
removeAt(int index)AcArray< Param1, Param2 >inline
removeFirst(void)AcArray< Param1, Param2 >inline
removeLast(void)AcArray< Param1, Param2 >inline
removeSubArray(int start, int end)AcArray< Param1, Param2 >inline
reverse(void)AcArray< Param1, Param2 >inline
setAll(Param1 const &value)AcArray< Param1, Param2 >inline
setAt(int index, Param1 const &value)AcArray< Param1, Param2 >inline
setGrowLength(int growLength)AcArray< Param1, Param2 >inline
setLogicalLength(int logicalLength)AcArray< Param1, Param2 >inline
setPhysicalLength(int physicalLength)AcArray< Param1, Param2 >inline
setVariant(tagVARIANT &) constAcAxPoint3dArray
setVariant(tagVARIANT *) constAcAxPoint3dArray
swap(int first, int second)AcArray< Param1, Param2 >inline
~AcArray(void)AcArray< Param1, Param2 >inline
~AcAxPoint3dArray(void)AcAxPoint3dArray