FRX SDK Documentation 2025 SP0
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fsm.h
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1#pragma once
2
3//
4// (C) Copyright 2005-2024 by Graebert GmbH.
5//
6// Permission to use, copy, modify, and distribute this software in
7// object code form for any purpose and without fee is hereby granted,
8// provided that the above copyright notice appears in all copies and
9// that both that copyright notice and the limited warranty and
10// restricted rights notice below appear in all supporting
11// documentation.
12//
13// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
14// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
15// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
16// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
17// UNINTERRUPTED OR ERROR FREE.
18
19class fsmEngine;
20class fsmInput;
21class fsmState;
22
24{
25public:
26 fsm( fsm const &);
27 fsm( fsmEngine const &);
28 fsm(int,int);
29 fsm(void);
30 fsm & operator=( fsm const &);
34 virtual ~fsm(void);
35
36protected:
37 void copy( fsm const &);
38 void copy( fsmEngine const &);
39 void destroy(void);
40
41};
Definition fsm.h:24
void copy(fsmEngine const &)
void copy(fsm const &)
int initialState(fsmState)
fsm & operator=(fsm const &)
int stateChange(fsmInput)
fsmState currentState(void) const
virtual ~fsm(void)
void destroy(void)
fsm(fsm const &)
fsm(fsmEngine const &)
fsm(void)
fsm(int, int)