FRX SDK Documentation
2025 SP0
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SDK
FxARX
_impl_include
acdb17
fsm.h
Go to the documentation of this file.
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#pragma once
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//
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// (C) Copyright 2005-2024 by Graebert GmbH.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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class
fsmEngine
;
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class
fsmInput
;
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class
fsmState
;
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class
ARX_API
fsm
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{
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public
:
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fsm
(
fsm
const
&);
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fsm
(
fsmEngine
const
&);
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fsm
(
int
,
int
);
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fsm
(
void
);
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fsm
&
operator=
(
fsm
const
&);
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fsmState
currentState
(
void
)
const
;
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int
initialState
(
fsmState
);
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int
stateChange
(
fsmInput
);
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virtual
~fsm
(
void
);
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protected
:
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void
copy
(
fsm
const
&);
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void
copy
(
fsmEngine
const
&);
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void
destroy
(
void
);
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};
ARX_API
#define ARX_API
Definition
_impl_include/ac1st/CommonHeader.h:21
fsmEngine
Definition
fsmEngine.h:23
fsm
Definition
fsm.h:24
fsm::copy
void copy(fsmEngine const &)
fsm::copy
void copy(fsm const &)
fsm::initialState
int initialState(fsmState)
fsm::operator=
fsm & operator=(fsm const &)
fsm::stateChange
int stateChange(fsmInput)
fsm::currentState
fsmState currentState(void) const
fsm::~fsm
virtual ~fsm(void)
fsm::destroy
void destroy(void)
fsm::fsm
fsm(fsm const &)
fsm::fsm
fsm(fsmEngine const &)
fsm::fsm
fsm(void)
fsm::fsm
fsm(int, int)
fsmInput
Definition
addclass.h:694
fsmState
Definition
fsmState.h:21
Generated on Mon Mar 4 2024 12:50:07