#include <AcGiTransientManager.h>
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| virtual | ~AcGiTransientManager (void) |
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| virtual bool | addTransient (AcGiDrawable *, AcGiTransientDrawingMode, int, const AcArray< int > &) |
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| virtual bool | eraseTransient (AcGiDrawable *, const AcArray< int > &) |
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| virtual bool | eraseTransients (AcGiTransientDrawingMode, int, const AcArray< int > &) |
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| virtual bool | updateTransient (AcGiDrawable *, const AcArray< int > &) |
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| virtual bool | addChildTransient (AcGiDrawable *, AcGiDrawable *) |
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| virtual bool | eraseChildTransient (AcGiDrawable *, AcGiDrawable *) |
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| virtual void | updateChildTransient (AcGiDrawable *, AcGiDrawable *) |
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| virtual int | getFreeSubDrawingMode (AcGiTransientDrawingMode, int &, const AcArray< int > &) |
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Definition at line 22 of file AcGiTransientManager.h.
◆ ~AcGiTransientManager()
| virtual AcGiTransientManager::~AcGiTransientManager |
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void | | ) |
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virtual |
◆ addChildTransient()
◆ addTransient()
◆ eraseChildTransient()
◆ eraseTransient()
◆ eraseTransients()
◆ getFreeSubDrawingMode()
◆ updateChildTransient()
◆ updateTransient()
The documentation for this class was generated from the following file: