IntInterval1d project(int) const
IntInterval3d(IntPoint3d)
IntInterval3d(IntPoint3d, IntPoint3d)
IntInterval3d(const IntInterval3d &)
void operator+=(IntPoint3d)
IntInterval3d & operator=(IntInterval3d const &)
IntInterval3d(IntPoint3d, IntPoint3d, int)
IntInterval3d & operator=(IntInterval3d &&)
static IntInterval3d const kNull
bool operator&&(IntInterval3d) const
IntInterval3d operator+(IntInterval3d) const
void operator*=(IntInterval3d)
bool operator&&(IntPoint3d) const
IntInterval3d operator*(IntInterval3d) const
void operator+=(IntInterval3d)
bool operator<=(IntInterval3d) const
IntPoint3d mid(void) const