IAcadSection
TeighaX Interface of a section plane entity created at the intersection of a plane and a solid
Supported Platforms: Windows only
                            
Object Inheritance
Members
These members are part of this object:
Methods- GetXData
 
- SetXData
 
- Delete
 
- GetExtensionDictionary
 
- ArrayPolar
 
- ArrayRectangular
 
- Highlight
 
- Copy
 
- Move
 
- Rotate
 
- Rotate3D
 
- Mirror
 
- Mirror3D
 
- ScaleEntity
 
- TransformBy
 
- Update
 
- GetBoundingBox
 
- IntersectWith
 
- AddVertex
 
- RemoveVertex
 
- HitTest
 
- CreateJog
 
- GenerateSectionGeometry
 
Properties- Handle
 
- ObjectName
 
- ObjectID
 
- Application
 
- HasExtensionDictionary
 
- OwnerID
 
- Document
 
- TrueColor
 
- Layer
 
- Linetype
 
- LinetypeScale
 
- Visible
 
- PlotStyleName
 
- Lineweight
 
- Hyperlinks
 
- Material
 
- EntityTransparency
 
- Name
 
- State
 
- ViewingDirection
 
- VerticalDirection
 
- Normal
 
- LiveSectionEnabled
 
- IndicatorTransparency
 
- IndicatorFillColor
 
- Elevation
 
- TopHeight
 
- BottomHeight
 
- NumVertices
 
- Vertices
 
- Coordinate
 
- Settings
 
 
- GetXData()
 
Void GetXData([in] BSTR AppName, [out] Pointer Type XDataType, [out] Pointer Type XDataValue)
                                                
Returns the extended data (XData) associated with an object.
 
 
- SetXData()
 
Void SetXData([in] VARIANT XDataType, [in] VARIANT XDataValue)
                                                
Sets the extended data (XData) associated with an object.
 
 
- Delete()
 
Void Delete( )
                                                
Deletes a specified object.
 
 
- GetExtensionDictionary()
 
IAcadDictionary* GetExtensionDictionary( )
                                                
Returns the extension dictionary associated with an object.
 
 
- ArrayPolar()
 
VARIANT ArrayPolar([in] Int NumberOfObjects, [in] Double AngleToFill, [in] VARIANT CenterPoint)
                                                
Not implemented. Creates an array of selected objects in a polar pattern.
 
 
- ArrayRectangular()
 
VARIANT ArrayRectangular([in] Int NumberOfRows, [in] Int NumberOfColumns, [in] Int NumberOfLevels, [in] Double DistBetweenRows, [in] Double DistBetweenCols, [in] Double DistBetweenLevels)
                                                
Not implemented. Creates an array of selected objects in a rectangular pattern.
 
 
- Highlight()
 
Void Highlight([in] Boolean HighlightFlag)
                                                
Not implemented. Highlights or removes highlight from an entity.
 
 
- Copy()
 
IDispatch* Copy( )
                                                
Copies a specified entity.
 
 
- Move()
 
Void Move([in] VARIANT FromPoint, [in] VARIANT ToPoint)
                                                
Moves an entity from one point to a second point.
 
 
- Rotate()
 
Void Rotate([in] VARIANT BasePoint, [in] Double RotationAngle)
                                                
Rotates an entity around a point.
 
 
- Rotate3D()
 
Void Rotate3D([in] VARIANT Point1, [in] VARIANT Point2, [in] Double RotationAngle)
                                                
Rotates an entity around a line defined by two points, where the direction of the axis if from the first point to the second point.
 
 
- Mirror()
 
IDispatch* Mirror([in] VARIANT Point1, [in] VARIANT Point2)
                                                
Not implemented. Mirrors an object around a line defined by two points.
 
 
- Mirror3D()
 
IDispatch* Mirror3D([in] VARIANT Point1, [in] VARIANT Point2, [in] VARIANT point3)
                                                
Not implemented. Mirrors an object around a plane defined by three points.
 
 
- ScaleEntity()
 
Void ScaleEntity([in] VARIANT BasePoint, [in] Double ScaleFactor)
                                                
Scales an object with respect to a base point and scale factor.
 
 
- TransformBy()
 
Void TransformBy([in] VARIANT TransformationMatrix)
                                                
Performs the specified transformation on an entity.
 
 
- Update()
 
Void Update( )
                                                
Not implemented. Updates the display of an entity.
 
 
- GetBoundingBox()
 
Void GetBoundingBox([out] Pointer Type MinPoint, [out] Pointer Type MaxPoint)
                                                
Returns the minimum and maximum point of an entity's bounding box.
 
 
- IntersectWith()
 
VARIANT IntersectWith([in] IDispatch* IntersectObject, AcExtendOptionShort option)
                                                
Returns coordinates of intersections with the (input) IntersectObject.
 
 
- AddVertex()
 
Void AddVertex([in] Int nIndex, [in] VARIANT val)
                                                
Adds a new vertex to a section line.
 
 
- RemoveVertex()
 
Void RemoveVertex([in] Int nIndex)
                                                
Removes a vertex from a section line.
 
 
- HitTest()
 
Void HitTest([in] VARIANT varPtHit, [out] Pointer Type pHit, [out] Pointer Type pSegmentIndex, [out] Pointer Type pPtOnSegment, [out] Pointer Type pSubItem)
                                                
Not implemented. Determines whether a vertex is on a section.
 
 
- CreateJog()
 
Void CreateJog([in] VARIANT varPt)
                                                
Creates a jog in a section.
 
 
- GenerateSectionGeometry()
 
Void GenerateSectionGeometry([in] Pointer Type pEntity, [out] Pointer Type pIntersectionBoundaryObjs, [out] Pointer Type pIntersectionFillObjs, [out] Pointer Type pBackgroudnObjs, [out] Pointer Type pForegroudObjs, [out] Pointer Type pCurveTangencyObjs)
                                                
Not implemented. Generates two- or three-dimensional geometry for a section.
 
 
- Handle [ReadOnly]
 
BSTR Handle( )
                                                
Returns the handle of an object.
 
 
- ObjectName [ReadOnly]
 
BSTR ObjectName( )
                                                
Returns the TeighaX class name of an object.
 
 
- ObjectID [ReadOnly]
 
LONG_PTR ObjectID( )
                                                
Returns the object ID of an object.
 
 
- Application [ReadOnly]
 
IDispatch* Application( )
                                                
Returns the Application object.
 
 
- HasExtensionDictionary [ReadOnly]
 
Boolean HasExtensionDictionary( )
                                                
Returns whether an object has an associated extension dictionary.
 
 
- OwnerID [ReadOnly]
 
LONG_PTR OwnerID( )
                                                
Returns the object ID of the parent object.
 
 
- Document [ReadOnly]
 
IDispatch* Document( )
                                                
Returns the drawing to which an object belongs.
 
 
- TrueColor [ReadOnly]
 
IAcadAcCmColor* TrueColor( )
                                                
Specifies or returns the true color of an object.
 
 
- Layer [ReadOnly]
 
BSTR Layer( )
                                                
Specifies or returns the current layer of an object.
 
 
- Linetype [ReadOnly]
 
BSTR Linetype( )
                                                
Specifies or returns the current linetype of an object.
 
 
- LinetypeScale [ReadOnly]
 
ACAD_NOUNITS LinetypeScale( )
                                                
Specifies or returns the linetype scale factor of an object.
 
 
- Visible [ReadOnly]
 
Boolean Visible( )
                                                
Specifies or returns the visibility of an object or the application.
 
 
- PlotStyleName [ReadOnly]
 
BSTR PlotStyleName( )
                                                
Specifies or returns the plot style name of an object.
 
 
- Lineweight [ReadOnly]
 
ACAD_LWEIGHT Lineweight( )
                                                
Specifies or returns the lineweight of an object.
 
 
- Hyperlinks [ReadOnly]
 
IAcadHyperlinks* Hyperlinks( )
                                                
Assigns a hyperlink to an object and displays the hyperlink name and description (if one is specified).
 
 
- Material [ReadOnly]
 
BSTR Material( )
                                                
Specifies or returns the material of an object.
 
 
- EntityTransparency [ReadOnly]
 
BSTR EntityTransparency( )
                                                
Specifies the transparency of the object
 
 
- Name [ReadOnly]
 
BSTR Name( )
                                                
Specifies or returns the name of a section.
 
 
- State [ReadOnly]
 
AcSectionState State( )
                                                
Specifies or returns the type of a section.
 
 
- ViewingDirection [ReadOnly]
 
VARIANT ViewingDirection( )
                                                
Specifies or returns the direction in which a section is viewed.
 
 
- VerticalDirection [ReadOnly]
 
VARIANT VerticalDirection( )
                                                
Specifies or returns the vertical direction for a section.
 
 
- Normal [ReadOnly]
 
VARIANT Normal( )
                                                
Specifies or returns the x, y, and z coordinates of the normal direction.
 
 
- LiveSectionEnabled [ReadOnly]
 
Boolean LiveSectionEnabled( )
                                                
Specifies or returns whether live section is turned on for a section.
 
 
- IndicatorTransparency [ReadOnly]
 
Int IndicatorTransparency( )
                                                
Specifies or returns whether a section is transparent when shading is used.
 
 
- IndicatorFillColor [ReadOnly]
 
IAcadAcCmColor* IndicatorFillColor( )
                                                
Specifies or returns the color of a section when shading is used.
 
 
- Elevation [ReadOnly]
 
Double Elevation( )
                                                
Specifies or returns the elevation of a section relative to the z-axis of the object's coordinate system.
 
 
- NumVertices [ReadOnly]
 
Int NumVertices( )
                                                
Returns the number of vertices in the section line.
 
 
- Vertices [ReadOnly]
 
VARIANT Vertices( )
                                                
Specifies or returns the vertices in the section line.
 
 
- Coordinate [ReadOnly]
 
VARIANT Coordinate([in, optional] VARIANT Index)
                                                
Specifies or returns the coordinates of a single vertex in a section.
 
 
- Settings [ReadOnly]
 
IAcadSectionSettings* Settings( )
                                                
Gets the Section Settings object for a section.