CFx SDK Documentation 2026 SP0
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OdTrGL2LocalContext Member List

This is the complete list of members for OdTrGL2LocalContext, including all inherited members.

acquireExtensionFunctionPtr(const char *)OdTrRndLocalContextinlinevirtual
activeDrawBufferLayout() constOdTrGL2LocalContextvirtual
activeReadBufferLayout() constOdTrGL2LocalContextvirtual
addRef()=0OdRxObjectpure virtual
cast(const OdRxObject *pointer)OdRxObjectinlinestatic
changeDrawBufferLayout(const DrawBufferLayout &dbl)OdTrGL2LocalContextvirtual
changeReadBufferLayout(const ReadBufferLayout &rbl)OdTrGL2LocalContextvirtual
clone() constOdRxObjectvirtual
comparedTo(const OdRxObject *pOther) constOdRxObjectvirtual
copyFrom(const OdRxObject *pSource)OdRxObjectvirtual
createContext(OdTrVisRenderClient *pDevice)=0OdTrRndLocalContextpure virtual
createLocalContext(OdTrVisRenderClient *pDevice)OdTrGL2LocalContextstatic
CreateShaderState() constOdTrGL2LocalContextvirtual
desc()OdRxObjectstatic
destroyContext()=0OdTrRndLocalContextpure virtual
extensionsRegistry() constOdTrRndLocalContextinline
glBindFramebufferOdTrGL2LocalContext
glBindRenderbufferOdTrGL2LocalContext
glBindTextureOdTrGL2LocalContext
GLbitfield typedefnogl
glBlendEquationSeparateOdTrGL2LocalContext
glBlendFuncSeparateOdTrGL2LocalContext
GLboolean typedefnogl
GLbyte typedefnogl
glCheckFramebufferStatusOdTrGL2LocalContext
GLclampd typedefnogl
GLclampfOdTrGL2LocalContext
glClearOdTrGL2LocalContext
glClearColorOdTrGL2LocalContext
glClearDepthfOdTrGL2LocalContext
glDeleteRenderbuffersOdTrGL2LocalContext
glDeleteTexturesOdTrGL2LocalContext
glDepthMaskOdTrGL2LocalContext
GLdouble typedefnogl
glDrawArraysOdTrGL2LocalContext
glEnableOdTrGL2LocalContext
glEnableVertexAttribArrayOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
GLenumOdTrGL2LocalContext
glesSafeDrawArrays(GLenum mode, GLint first, GLsizei count) constGLFunctionsinlinevirtual
GLfloatOdTrGL2LocalContext
GLFunction(void, glDisable, GLenum) GLFunction3(voidOdTrGL2LocalContext
GLFunction(void, glStencilMask, GLuint) GLFunction3(voidOdTrGL2LocalContext
GLFunction(void, glClearStencil, GLint) GLFunction(voidOdTrGL2LocalContext
GLFunction(void, glDepthFunc, GLenum) GLFunction(voidOdTrGL2LocalContext
GLFunction(void, glBlendEquation, GLenum) GLFunction2(voidOdTrGL2LocalContext
GLFunction(void, glCullFace, GLenum) GLFunction4(voidOdTrGL2LocalContext
GLFunction(void, glActiveTexture, GLenum) GLFunction3(voidOdTrGL2LocalContext
GLFunction(void, glGenerateMipmap, GLenum)OdTrGL2LocalContext
GLFunction(void, glDisableVertexAttribArray, GLuint) typedef const GLubyte *GLCstrOdTrGL2LocalContext
GLFunction(void, glLineWidth, GLfloat)OdTrGL2LocalContext
GLFunction(void, glUseProgram, GLuint) GLFunction0(voidOdTrGL2LocalContext
GLFunction0(void, glFinish) bool noglDrawSimplePoint(const GLfloat *pPoint) constOdTrGL2LocalContext
GLFunction2(void, glDepthRangef, GLfloat, GLfloat) GLFunction(voidOdTrGL2LocalContext
GLFunction2(void, glBlendFunc, GLenum, GLenum) GLFunction4(voidOdTrGL2LocalContext
GLFunction2(void, glGenTextures, GLsizei, GLuint *) GLFunction2(voidOdTrGL2LocalContext
GLFunction2(void, glPixelStorei, GLenum, GLint) GLFunction7(voidOdTrGL2LocalContext
GLFunction2(void, glGenFramebuffers, GLsizei, GLuint *) GLFunction2(voidOdTrGL2LocalContext
GLFunction2(void, glGenRenderbuffers, GLsizei, GLuint *) GLFunction2(voidOdTrGL2LocalContext
GLFunction2(void, glDeleteFramebuffers, GLsizei, const GLuint *) GLFunction4(voidOdTrGL2LocalContext
GLFunction2(void, glGetIntegerv, GLenum, GLint *) GLFunction3(voidOdTrGL2LocalContext
GLFunction2(void, glBindBuffer, GLenum, GLuint) GLFunction2(voidOdTrGL2LocalContext
GLFunction2(void, glDeleteBuffers, GLsizei, const GLuint *)OdTrGL2LocalContext
GLFunction2(void, glGetFloatv, GLenum, GLfloat *)OdTrGL2LocalContext
GLFunction2(void, glHint, GLenum, GLenum)OdTrGL2LocalContext
GLFunction2(void, glUniform1f, GLint, GLfloat)OdTrGL2LocalContext
GLFunction2(void, glUniform1i, GLint, GLint)OdTrGL2LocalContext
GLFunction3(void, glTexParameterfv, GLenum, GLenum, const GLfloat *)OdTrGL2LocalContext
GLFunction3(void, glUniform1fv, GLint, GLsizei, const GLfloat *)OdTrGL2LocalContext
GLFunction3(void, glUniform2f, GLint, GLfloat, GLfloat)OdTrGL2LocalContext
GLFunction3(void, glUniform2fv, GLint, GLsizei, const GLfloat *)OdTrGL2LocalContext
GLFunction3(void, glUniform3fv, GLint, GLsizei, const GLfloat *)OdTrGL2LocalContext
GLFunction3(void, glUniform4fv, GLint, GLsizei, const GLfloat *)OdTrGL2LocalContext
GLFunction3(void, glUniform1iv, GLint, GLsizei, const GLint *)OdTrGL2LocalContext
GLFunction3(void, glUniform4iv, GLint, GLsizei, const GLint *)OdTrGL2LocalContext
GLFunction4(void, glColorMask, GLboolean, GLboolean, GLboolean, GLboolean) GLFunction4(voidOdTrGL2LocalContext
GLFunction4(void, glBlendColor, GLfloat, GLfloat, GLfloat, GLfloat) GLFunction2(voidOdTrGL2LocalContext
GLFunction4(void, glFramebufferRenderbuffer, GLenum, GLenum, GLenum, GLuint) GLFunction2(voidOdTrGL2LocalContext
GLFunction4(void, glRenderbufferStorage, GLenum, GLenum, GLsizei, GLsizei) GLProcedure(GLenumOdTrGL2LocalContext
GLFunction4(void, glBufferData, GLenum, GLsizeiptr, const void *, GLenum)OdTrGL2LocalContext
GLFunction4(void, glBufferSubData, GLenum, GLintptr, GLsizeiptr, const void *)OdTrGL2LocalContext
GLFunction4(void, glDrawElements, GLenum, GLsizei, GLenum, const void *)OdTrGL2LocalContext
GLFunction4(void, glUniform3f, GLint, GLfloat, GLfloat, GLfloat)OdTrGL2LocalContext
GLFunction4(void, glUniformMatrix3fv, GLint, GLsizei, GLboolean, const GLfloat *)OdTrGL2LocalContext
GLFunction4(void, glUniformMatrix4fv, GLint, GLsizei, GLboolean, const GLfloat *)OdTrGL2LocalContext
GLFunction5(void, glFramebufferTexture2D, GLenum, GLenum, GLenum, GLuint, GLint)OdTrGL2LocalContext
GLFunction5(void, glUniform4f, GLint, GLfloat, GLfloat, GLfloat, GLfloat)OdTrGL2LocalContext
GLFunction6(void, glVertexAttribPointer, GLuint, GLint, GLenum, GLboolean, GLsizei, const void *) GLFunction(voidOdTrGL2LocalContext
GLFunction9(void, glTexImage2D, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *) GLFunction2(voidOdTrGL2LocalContext
glGenBuffersOdTrGL2LocalContext
GLintOdTrGL2LocalContext
GLintOdTrGL2LocalContext
GLintOdTrGL2LocalContext
GLintOdTrGL2LocalContext
GLintOdTrGL2LocalContext
GLintptr typedefnogl
glPolygonOffsetOdTrGL2LocalContext
GLProcedure(GLCstr, glGetString, GLenum)OdTrGL2LocalContext
GLProcedure0(GLenum, glGetError) GLFunction(voidOdTrGL2LocalContext
glReadPixelsOdTrGL2LocalContext
glScissorOdTrGL2LocalContext
GLshort typedefnogl
GLsizeiOdTrGL2LocalContext
GLsizeiOdTrGL2LocalContext
GLsizeiOdTrGL2LocalContext
GLsizeiOdTrGL2LocalContext
GLsizeiOdTrGL2LocalContext
GLsizeiOdTrGL2LocalContext
GLsizeiptr typedefnogl
glStencilFuncOdTrGL2LocalContext
glStencilOpOdTrGL2LocalContext
glTexParameteriOdTrGL2LocalContext
GLubyte typedefnogl
GLuint typedefnogl
GLushort typedefnogl
glViewportOdTrGL2LocalContext
GLvoid typedefnogl
isA() constOdRxObjectvirtual
isContextCreated() const =0OdTrRndLocalContextpure virtual
isDrawBufferLayoutCompatible(const DrawBufferLayout &dbl) constOdTrGL2LocalContextvirtual
isEqualTo(const OdRxObject *pOther) constOdRxObjectvirtual
isExtensionBasedEmulation() constOdTrRndLocalContextinlinevirtual
isExtensionSupported(const char *)OdTrRndLocalContextinlinevirtual
isKindOf(const OdRxClass *pClass) constOdRxObjectinline
isReadBufferLayoutCompatible(const ReadBufferLayout &rbl) constOdTrGL2LocalContextvirtual
m_drawBufferLayoutOdTrGL2LocalContextmutableprotected
m_pExtensionsRegistryOdTrRndLocalContextmutableprotected
m_readBufferLayoutOdTrGL2LocalContextmutableprotected
makeCurrentContext()=0OdTrRndLocalContextpure virtual
noglDrawSimpleIndexedLine(GLuint id0, GLuint id1) constOdTrGL2LocalContextvirtual
noglDrawSimpleIndexedPoint(GLuint id) constOdTrGL2LocalContextvirtual
noglDrawSimpleLine(const GLfloat *pPoint0, const GLfloat *pPoint1) constOdTrGL2LocalContextvirtual
noglDrawSimpleLine(const GLdouble *pPoint0, const GLdouble *pPoint1) constOdTrGL2LocalContextvirtual
noglDrawSimplePoint(const GLdouble *pPoint) constOdTrGL2LocalContextvirtual
OdTrRndLocalContext::noglDrawSimplePoint(const GLfloat *pPoint) constGLFunctionsinlinevirtual
noglWireframeMode(bool bEnable) constOdTrGL2LocalContextvirtual
numRefs() constOdRxObjectvirtual
ODRX_HEAP_OPERATORS()OdRxObject
OdRxObject()OdRxObjectinline
OdTrGL2LocalContext()OdTrGL2LocalContextinline
OdTrRndLocalContext()OdTrRndLocalContextinline
popCurrentContext()OdTrRndLocalContextinlinevirtual
presentContext()=0OdTrRndLocalContextpure virtual
pushCurrentContext()OdTrRndLocalContextinlinevirtual
queryX(const OdRxClass *pClass) constOdRxObjectvirtual
release()=0OdRxObjectpure virtual
rxInit()OdRxObjectstatic
rxUninit()OdRxObjectstatic
updateContext(OdTrVisRenderClient *)OdTrRndLocalContextinlinevirtual
x(const OdRxClass *pClass) constOdRxObjectvirtual
~GLFunctions()GLFunctionsinlinevirtual
~OdRxObject()OdRxObjectvirtual
~OdTrRndLocalContext()OdTrRndLocalContextinlinevirtual