CFx SDK Documentation
2020SP3
SDK
CFx
inc
FxLicenseManager.h
Go to the documentation of this file.
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//
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// (C) Copyright 2005-2020 by Graebert GmbH.
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//
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// Permission to use, copy, modify, and distribute this software in
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// object code form for any purpose and without fee is hereby granted,
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// provided that the above copyright notice appears in all copies and
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// that both that copyright notice and the limited warranty and
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// restricted rights notice below appear in all supporting
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// documentation.
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//
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// GRAEBERT PROVIDES THIS PROGRAM "AS IS" AND WITH ALL FAULTS.
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// GRAEBERT SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTY OF
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// MERCHANTABILITY OR FITNESS FOR A PARTICULAR USE. GRAEBERT GMBH
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// DOES NOT WARRANT THAT THE OPERATION OF THE PROGRAM WILL BE
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// UNINTERRUPTED OR ERROR FREE.
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#pragma once
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#include "
DDKERNEL.h
"
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#include "
FxString.h
"
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#include "
FxPragmaPush.h
"
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class
DDKERNEL_API
CFxLicenseManager
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{
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public
:
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CFxLicenseManager
(
void
);
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virtual
~CFxLicenseManager
(
void
);
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virtual
bool
IsProductActivated
(
bool
bShowActivation =
true
) = 0;
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virtual
bool
StartUpCheck
() = 0;
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virtual
bool
StartActivation
() = 0;
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virtual
void
ShowDashboard
(
bool
bForce ) = 0;
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};
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DDKERNEL_API
CFxLicenseManager
*
GetFxLicenseManager
();
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#include "
FxPragmaPop.h
"
FxPragmaPop.h
CFxLicenseManager::StartUpCheck
virtual bool StartUpCheck()=0
CFxLicenseManager::~CFxLicenseManager
virtual ~CFxLicenseManager(void)
CFxLicenseManager::IsProductActivated
virtual bool IsProductActivated(bool bShowActivation=true)=0
DDKERNEL.h
FxString.h
CFxLicenseManager
Definition:
FxLicenseManager.h:30
GetFxLicenseManager
DDKERNEL_API CFxLicenseManager * GetFxLicenseManager()
CFxLicenseManager::StartActivation
virtual bool StartActivation()=0
DDKERNEL_API
#define DDKERNEL_API
Definition:
DDKERNEL.h:32
CFxLicenseManager::ShowDashboard
virtual void ShowDashboard(bool bForce)=0
CFxLicenseManager::CFxLicenseManager
CFxLicenseManager(void)
FxPragmaPush.h
Generated on Mon Oct 12 2020 11:49:32