#include <FxLicenseManager.h>
Description: Manages the activation. Library: DDKernel
Definition at line 29 of file FxLicenseManager.h.
◆ CFxLicenseManager()
CFxLicenseManager::CFxLicenseManager |
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void |
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◆ ~CFxLicenseManager()
virtual CFxLicenseManager::~CFxLicenseManager |
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void |
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virtual |
◆ IsProductActivated()
virtual bool CFxLicenseManager::IsProductActivated |
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bool |
bShowActivation = true | ) |
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pure virtual |
Description: Checks if the product is activated and starts activation process if not. Arguments:
- Parameters
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bShowActivation | Show activation dialog in case on not fully registered version. Return Value: Returns true if the product is licensed. |
◆ ShowDashboard()
virtual void CFxLicenseManager::ShowDashboard |
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bool |
bForce | ) |
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pure virtual |
Description: Shows the dash board. Arguments: Return Value:
◆ StartActivation()
virtual bool CFxLicenseManager::StartActivation |
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pure virtual |
Description: Starts the activation process. Arguments: Return Value: Returns true if the product is licensed.
◆ StartUpCheck()
virtual bool CFxLicenseManager::StartUpCheck |
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pure virtual |
Description: On startup checks if the product is activated and starts activation process if not. Arguments: Return Value: Returns true if the product is licensed.
The documentation for this class was generated from the following file: