#include <fxscriptengine.h>
Description: Manages the script engine. Library: DDKERNEL
Definition at line 30 of file fxscriptengine.h.
◆ CFxScriptEngine()
CFxScriptEngine::CFxScriptEngine |
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◆ ~CFxScriptEngine()
virtual CFxScriptEngine::~CFxScriptEngine |
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void |
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virtual |
◆ IsActive()
virtual bool CFxScriptEngine::IsActive |
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const |
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pure virtual |
◆ LoadScript()
virtual bool CFxScriptEngine::LoadScript |
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const CFxString & |
scriptFile | ) |
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pure virtual |
◆ PauseScript()
virtual void CFxScriptEngine::PauseScript |
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pure virtual |
◆ Restart()
virtual void CFxScriptEngine::Restart |
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pure virtual |
◆ ResumeScript()
virtual void CFxScriptEngine::ResumeScript |
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pure virtual |
The documentation for this class was generated from the following file: