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| OdGeBoundBlock3d () |
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| OdGeBoundBlock3d (const OdGePoint3d &base, const OdGeVector3d &side1, const OdGeVector3d &side2, const OdGeVector3d &side3) |
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| OdGeBoundBlock3d (const OdGePoint3d &point1, const OdGePoint3d &point2) |
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| OdGeBoundBlock3d (const OdGeBoundBlock3d &source) |
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void | getMinMaxPoints (OdGePoint3d &p1, OdGePoint3d &p2) const |
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void | get (OdGePoint3d &base, OdGeVector3d &side1, OdGeVector3d &side2, OdGeVector3d &side3) const |
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OdGeBoundBlock3d & | set (const OdGePoint3d &p1, const OdGePoint3d &p2) |
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OdGeBoundBlock3d & | set (const OdGePoint3d &base, const OdGeVector3d &side1, const OdGeVector3d &side2, const OdGeVector3d &side3) |
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OdGeBoundBlock3d & | extend (const OdGePoint3d &point) |
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OdGeBoundBlock3d & | swell (double distance) |
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bool | contains (const OdGePoint3d &point, const OdGeTol &tol=OdGeContext::gTol) const |
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bool | isDisjoint (const OdGeBoundBlock3d &block, const OdGeTol &tol=OdGeContext::gTol) const |
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bool | isBox () const |
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OdGeBoundBlock3d & | setToBox (bool toBox) |
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OdGeBoundBlock3d & | operator= (const OdGeBoundBlock3d &block) |
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OdGePoint3d | minPoint () const |
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OdGePoint3d | maxPoint () const |
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OdGePoint3d | center () const |
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void | setToBoxOrtho (const OdGeVector3d &dir1, const OdGeVector3d &dir2, const OdGeVector3d &dir3) |
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void | setToBoxOrtho () |
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| ODRX_HEAP_OPERATORS () |
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| ~OdGeEntity3d () |
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bool | isKindOf (OdGe::EntityId entType) const |
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OdGe::EntityId | type () const |
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OdGeEntity3d * | copy () const |
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OdGeEntity3d & | operator= (const OdGeEntity3d &entity) |
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bool | operator== (const OdGeEntity3d &entity) const |
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bool | operator!= (const OdGeEntity3d &entity) const |
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bool | isEqualTo (const OdGeEntity3d &object, const OdGeTol &tol=OdGeContext::gTol) const |
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OdGeEntity3d & | transformBy (const OdGeMatrix3d &xfm) |
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OdGeEntity3d & | translateBy (const OdGeVector3d &translateVec) |
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OdGeEntity3d & | rotateBy (double angle, const OdGeVector3d &vect, const OdGePoint3d &basePoint=OdGePoint3d::kOrigin) |
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OdGeEntity3d & | mirror (const OdGePlane &plane) |
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OdGeEntity3d & | scaleBy (double scaleFactor, const OdGePoint3d &basePoint=OdGePoint3d::kOrigin) |
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bool | isOn (const OdGePoint3d &point, const OdGeTol &tol=OdGeContext::gTol) const |
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This class implements 3D bounding volumes.
Corresponding C++ library: TD_Ge
<group OdGe_Classes>
- See also
- <link ge_OdGeBoundBlock3D.html, Working with Bounding Blocks>
Definition at line 42 of file GeBoundBlock3d.h.