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| Contour3D () |
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| ~Contour3D () |
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| Contour3D (const Contour2D &rFrom2d, const OdGeMatrix3d &rMatrix=OdGeMatrix3d::kIdentity) |
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| Contour3D (const Contour2D &rFrom2d, const OdGeVector3d &vXAxis, const OdGeVector3d &vYAxis) |
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| Contour3D (const OdGeVector3d &vXAxis, const OdGeVector3d &vYAxis, const OdGePoint3d &ptOrigin=OdGePoint3d::kOrigin) |
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| Contour3D (const OdGePlane &rPlane) |
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Result | transformBy (const OdGeMatrix2d &mMatrix) |
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Result | transformBy (const OdGeMatrix3d &geMatrix) |
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Result | getPoint3DAt (OdUInt32 iIndex, OdGePoint3d &ptPoint3D) const |
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Result | getPoint3D (double dParam, OdGePoint3d &ptPoint3D) const |
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Result | getTangent3D (double dParam, OdGeVector3d &vTangent3D) const |
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| Contour2D () |
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| Contour2D (ContourImplClass eImplClass) |
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| Contour2D (const IBulgeSeg2D &rSrcSeg, ContourImplClass eImplClass=ecicSimple) |
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| Contour2D (const Contour2D &rSrcCont, ContourImplClass eImplClass=ecicSimple) |
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| Contour2D (const IContour2D &rSrcCont, ContourImplClass eImplClass=ecicSimple) |
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| Contour2D (const OdGeExtents2d &ext) |
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| ~Contour2D () |
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Contour2D & | operator= (const Contour2D &rSrcCont) |
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Contour2D & | operator= (const IContour2D &rSrcCont) |
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Contour2D & | cloneFrom (const IContour2D &rSrcCont) |
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Contour2D & | reset (ContourImplClass eImplClass=ecicUnknown) |
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ContourImplClass | implClass () const |
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void | swap (Contour2D &rAnother) |
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bool | isClosed () const |
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bool | isEndsEqual (const OdGeTol &gTol=FMGeGbl::gTol) const |
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void | setClosed (bool bClosed=true) |
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bool | isEmpty () const |
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OdUInt32 | numVerts () const |
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OdUInt32 | numSegments () const |
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bool | hasArcs () const |
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SegmentType | segmentType (OdUInt32 iIndex) const |
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Result | getSegmentAt (OdUInt32 iIndex, Segment2D &rSegment) const |
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Result | getSegmentAt (OdUInt32 iIndex, OdGePoint2d &ptStart, OdGePoint2d &ptEnd, double &dBulge) const |
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Result | getLineSegAt (OdUInt32 iIndex, OdGeLineSeg2d &geLine) const |
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Result | getArcSegAt (OdUInt32 iIndex, OdGeCircArc2d &geArc) const |
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Result | getPointAt (OdUInt32 iIndex, OdGePoint2d &ptPoint) const |
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Result | getBulgeAt (OdUInt32 iIndex, double &dBulge) const |
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Result | getVertexAt (OdUInt32 iIndex, OdGePoint2d *pPoint, double *pBulge=0, OdIntPtr *pMetadata=0, OdUInt32 *puRawFlags=0) const |
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Result | getInternalAngleAt (OdUInt32 iIndex, double &dAngle) const |
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Result | setPointAt (OdUInt32 iIndex, const OdGePoint2d &ptPoint) |
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Result | setBulgeAt (OdUInt32 iIndex, double dBulge) |
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Result | setVertexAt (OdUInt32 iIndex, const OdGePoint2d &ptPoint, double dBulge) |
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void | reserveVertices (OdUInt32 iReservedSize) |
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OdIntPtr | metadataAt (OdUInt32 iIndex) const |
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Result | setMetadataAt (OdUInt32 iIndex, OdIntPtr iNewData) |
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Result | setAllMetadata (OdIntPtr iNewData, OdIntPtr iBitsToModify=(OdIntPtr) -1) |
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bool | isHiddenAt (OdUInt32 iIndex) const |
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Result | setHiddenAt (OdUInt32 iIndex, bool bHidden=true) |
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FaceOrientation | orientationAt (OdUInt32 iIndex) const |
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Result | setOrientationAt (OdUInt32 iIndex, FaceOrientation eOrientation) |
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bool | threatAsSmoothCurveAt (OdUInt32 iIndex) const |
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void | setThreatAsSmoothCurveAt (OdUInt32 iIndex, bool bSmooth) |
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bool | isExplodedArcAt (OdUInt32 iIndex) const |
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Result | setExplodedArcAt (OdUInt32 iIndex, bool bExplodedArc=true) |
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OdUInt32 | rawFlagsAt (OdUInt32 iIndex) const |
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Result | setRawFlagsAt (OdUInt32 iIndex, OdUInt32 iRawFlags) |
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Result | addVertexAt (OdUInt32 iIndex, const OdGePoint2d &ptStart, double dBulge=0.0, OdIntPtr uMetadata=0, OdUInt32 uRawFlags=0) |
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Result | appendVertex (const OdGePoint2d &ptStart, double dBulge=0.0, OdIntPtr uMetadata=0, OdUInt32 uRawFlags=0) |
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Result | appendVertex (const OdGePoint2d &ptStart, const OdGePoint2d &ptMid, OdIntPtr uMetadata=0, OdUInt32 uRawFlags=0) |
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Result | appendVertices (const OdGePoint2dArray &vecSource) |
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Result | appendSegment (const Segment2D &rSeg, bool bShiftToHit=false) |
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Result | appendContour (const Contour2D &rCont, bool bCloseGap=false, double dMaxGap=1e99) |
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Result | removeVertexAt (OdUInt32 iIndex) |
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double | startParam () const |
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double | endParam () const |
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Result | getStartPoint (OdGePoint2d &ptPoint) const |
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Result | getEndPoint (OdGePoint2d &ptPoint) const |
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double | length () const |
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Result | getTangent (double dParam, OdGeVector2d &vTangent) const |
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Result | getTangentAtDist (double dDist, OdGeVector2d &vTangent) const |
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Result | getPoint (double dParam, OdGePoint2d &ptPoint) const |
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Result | getPointAtDist (double dDist, OdGePoint2d &ptPoint) const |
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Result | getDistAtParam (double dParam, double &dDist) const |
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Result | getParamAtDist (double dDist, double &dParam) const |
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Result | getNormalizedParam (double &dParam) const |
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Result | getNormalizedDist (double &dDist) const |
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bool | areEqualParams (double dParam1, double dParam2, double dParamTol=1e-10) const |
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bool | areEqualDists (double dDist1, double dDist2, double dTol=1e-6) const |
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Result | addExtents (OdGeExtents2d &extExtents) const |
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double | area () const |
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double | signedArea () const |
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bool | isConvex () const |
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bool | isCCW () const |
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void | makeCCW (bool bCCW=true) |
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bool | isOn (const OdGePoint2d &ptTest, double *pParam=0, const OdGeTol &gTol=FMGeGbl::gTol) const |
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double | nearestParam (const OdGePoint2d &ptTest, OdGePoint2d *ptNearest=0) const |
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bool | contains (const OdGePoint2d &ptPoint, bool *pOnBorder=0, const OdGeTol &gTol=FMGeGbl::gTol) const |
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bool | isSelfIntersecting (const OdGeTol &gTol=FMGeGbl::gTol, bool bExcludeTouch=false) const |
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bool | isValidRegion (const OdGeTol &gTol=FMGeGbl::gTol) const |
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bool | isInsideContour (const Contour2D &c2dOuter, bool fAllowBordersTouch=false, const OdGeTol &gTol=FMGeGbl::gTol) const |
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OdUInt32 | intersect (const Segment2D &rSegB, std::vector< Intersection > &vecPoints, const OdGeTol &gTol=FMGeGbl::gTol) const |
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OdUInt32 | intersect (const Contour2D &rContB, std::vector< Intersection > &vecPoints, const OdGeTol &gTol=FMGeGbl::gTol) const |
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OdUInt32 | intersectLine (const OdGeLine2d &rLine, std::vector< Intersection > &vecPoints, const OdGeTol &gTol=FMGeGbl::gTol) const |
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Result | transformBy (const OdGeMatrix2d &mMatrix, const DeviationParams &devDeviation=FMGeGbl::gDefDev) |
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void | reverse () |
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void | deleteCoincident (const OdGeTol &gTol=FMGeGbl::gTol) |
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void | mergeSegments (int iMergeFlags=0, const OdGeTol &gTol=FMGeGbl::gTol) |
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Result | explode (const DeviationParams &devDeviation=FMGeGbl::gDefDev, OdIntPtr uArcMetadata=0) |
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Result | explodeTo (Contour2D &rDestCont, const DeviationParams &devDeviation=FMGeGbl::gDefDev, OdIntPtr uArcMetadata=0) const |
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OdUInt32 | createVertexAt (double dParam, const OdGeTol &gTol=FMGeGbl::gTol) |
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OdUInt32 | createVertexAtDist (double dDist, const OdGeTol &gTol=FMGeGbl::gTol) |
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Result | createVerticesAt (const std::vector< double > &vecParams, const OdGeTol &gTol=FMGeGbl::gTol) |
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Result | getSubContour (double dStartParam, double dEndParam, Contour2D &rSubContour, const OdGeTol &gTol=FMGeGbl::gTol) const |
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Result | getOffsetProfile (double dOffset, Profile2D &rResult, FilletType eFilletType=eftExtend, const OdGeTol &gTol=FMGeGbl::gTol) const |
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Result | getProfileByOffsets (const std::vector< double > &adOffset, Profile2D &rResult, const OdGeTol &gTol=FMGeGbl::gTol) const |
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bool | traverse (Contour2DTraversingReactor &reactor) const |
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void | getGeomExtens (OdGeExtents2d &extens) |
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| operator const IContour2D & () const |
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| operator IContour2D & () |
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const IContour2D & | impl () const |
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IContour2D & | impl () |
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| Wrapper3D () |
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| Wrapper3D (const OdGeMatrix3d &rMatrix) |
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| Wrapper3D (const OdGeVector3d &vXAxis, const OdGeVector3d &vYAxis, const OdGePoint3d &ptOrigin=OdGePoint3d::kOrigin) |
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| Wrapper3D (const OdGePlane &rPlane) |
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const OdGeMatrix3d & | transform () const |
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OdGePlane | plane () const |
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const OdGeMatrix3d & | inversedTransform () const |
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Result | setTransform (const OdGeMatrix3d &mTransform) |
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Result | setTransform (const OdGeVector3d &vXAxis, const OdGeVector3d &vYAxis, const OdGePoint3d &ptOrigin=OdGePoint3d::kOrigin) |
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Result | transformBy (const OdGeMatrix3d &mMatrix) |
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void | to3D (const OdGePoint2d &rSource2D, OdGePoint3d &rDest3D) const |
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void | to3D (const OdGeVector2d &rSource2D, OdGeVector3d &rDest3D) const |
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Result | to2D (const OdGePoint3d &rSource3D, OdGePoint2d &rDest2D) const |
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Result | to2D (const OdGeVector3d &rSource3D, OdGeVector2d &rDest2D) const |
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void | swap (Wrapper3D &rAnother) |
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bool | getUnifiedTransform (const OdGeMatrix3d &mDest, OdGeMatrix3d &mNewTrans3D, OdGeMatrix2d &mTrans2D) const |
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2D Contour in 3D space.
Definition at line 42 of file FMContour3D.h.