CFx SDK Documentation  2022 SP0
Classes | Public Member Functions | Public Attributes | Friends | List of all members
FacetModeler::Face Class Reference

#include <FMMdlFace.h>

Inheritance diagram for FacetModeler::Face:
FacetModeler::Entity

Classes

struct  EdgeLoop
 DOM. More...
 

Public Member Functions

Facenext () const
 
Faceprev () const
 
const OdGePlaneplane () const
 
OdGeVector3d normal () const
 
bool isConvex () const
 
bool hasHoles () const
 
OdUInt32 loopCount () const
 
void setLoopCount (OdUInt32 n)
 
OdUInt32 loopEdgeCount (OdUInt32 iLoopIndex=0) const
 
Edgeedge (OdUInt32 nLoop=0) const
 
EdgeaddEdge (OdUInt32 nLoop, FacetModeler::Vertex *pVertex, bool bInverseOrder=false)
 
OdUInt32 findLoop (const Edge *pEdge) const
 
double area () const
 
void deletePlane () const
 
void clearVertexTags ()
 
void clearEdgeTags ()
 
void negate ()
 
void profile (Profile3D &rResult, const OdGePlane *pPlane=0, bool bIncludeHoles=true) const
 
void profile (const OdGePlane &plane, Profile2D &result, bool bIncludeHoles=true, OdArray< const Edge * > *pSourceEdges=NULL) const
 
void profileOuter (Profile3D &rResult, const OdGePlane *pPlane=0) const
 
FaceOrientation orientation () const
 
void setOrientation (FaceOrientation eOrientation)
 
bool intersectLine (const OdGeLinearEnt3d &gLine, OdGePoint3d *pptResult=0, bool *pbCoplanar=0) const
 
Surfacesurface () const
 
OdUInt32 color () const
 
void setColor (OdUInt32 color)
 
void debugValidate (bool bValidateEdgePartners=false) const
 DOM. More...
 
void nullLoopEdgesRefs ()
 DOM. More...
 
EdgeLooploop (OdUInt32 nLoop) const
 DOM. More...
 
 Face ()
 
 ~Face ()
 
 Face (const Face &)
 
Faceoperator= (const Face &)
 
Faceclone (Body &to) const
 
void clear ()
 
void evaluatePlane () const
 
EdgeLoopinsertLoop (OdUInt32 nIndex, Edge *pFirstEdge=0)
 
- Public Member Functions inherited from FacetModeler::Entity
 Entity ()
 
 Entity (const Entity &ent)
 
Entityoperator= (const Entity &)
 
virtual ~Entity ()
 
OdUInt32 flags () const
 
void setFlags (OdUInt32 iFlags)
 
bool isFlagOn (OdUInt32 iFlag) const
 
void setIsFlagOn (OdUInt32 iFlag, bool bOn)
 
FacetModeler::AecTagType tag () const
 
void setTag (FacetModeler::AecTagType nTag)
 

Public Attributes

Facem_pPrev
 
Facem_pNext
 
EdgeLoop m_Loops
 
OdGePlanem_Plane
 
Surfacem_pSurface
 
OdUInt32 m_iColor
 

Friends

class Body
 
class BodyInternalConsistencyRestorer
 
class BodyImpl
 
class Edge
 

Detailed Description

Facet body face.

Definition at line 46 of file FMMdlFace.h.

Constructor & Destructor Documentation

◆ Face() [1/2]

FacetModeler::Face::Face ( )

◆ ~Face()

FacetModeler::Face::~Face ( )

◆ Face() [2/2]

FacetModeler::Face::Face ( const Face )

Member Function Documentation

◆ addEdge()

Edge* FacetModeler::Face::addEdge ( OdUInt32  nLoop,
FacetModeler::Vertex pVertex,
bool  bInverseOrder = false 
)

Appends edge to the loop specified by the index.

◆ area()

double FacetModeler::Face::area ( ) const

Returns face area.

◆ clear()

void FacetModeler::Face::clear ( )

◆ clearEdgeTags()

void FacetModeler::Face::clearEdgeTags ( )

Clears edge tags.

◆ clearVertexTags()

void FacetModeler::Face::clearVertexTags ( )

Clears vertex tags.

◆ clone()

Face* FacetModeler::Face::clone ( Body to) const

◆ color()

OdUInt32 FacetModeler::Face::color ( ) const
inline

Accessor for the color of current face

Definition at line 176 of file FMMdlFace.h.

◆ debugValidate()

void FacetModeler::Face::debugValidate ( bool  bValidateEdgePartners = false) const

DOM.

◆ deletePlane()

void FacetModeler::Face::deletePlane ( ) const

Removes plane information.

◆ edge()

Edge* FacetModeler::Face::edge ( OdUInt32  nLoop = 0) const

Returns first edge from loop with specified index.

Remarks
Each face has at least one loop.

◆ evaluatePlane()

void FacetModeler::Face::evaluatePlane ( ) const

◆ findLoop()

OdUInt32 FacetModeler::Face::findLoop ( const Edge pEdge) const

Returns index of loop, containing the edge owned by this face

◆ hasHoles()

bool FacetModeler::Face::hasHoles ( ) const

Returns whether face has holes.

◆ insertLoop()

EdgeLoop* FacetModeler::Face::insertLoop ( OdUInt32  nIndex,
Edge pFirstEdge = 0 
)

◆ intersectLine()

bool FacetModeler::Face::intersectLine ( const OdGeLinearEnt3d gLine,
OdGePoint3d pptResult = 0,
bool *  pbCoplanar = 0 
) const

Returns the point of intersection of this face and the line. If the line is in the plane of this face, the method returns false and *pbCoplanar=true.

◆ isConvex()

bool FacetModeler::Face::isConvex ( ) const

Returns whether face is convex.

◆ loop()

EdgeLoop* FacetModeler::Face::loop ( OdUInt32  nLoop) const

DOM.

◆ loopCount()

OdUInt32 FacetModeler::Face::loopCount ( ) const

Returns loop count.

◆ loopEdgeCount()

OdUInt32 FacetModeler::Face::loopEdgeCount ( OdUInt32  iLoopIndex = 0) const

Returns loop edge count.

◆ negate()

void FacetModeler::Face::negate ( )

Inverts face normal.

◆ next()

Face* FacetModeler::Face::next ( ) const

Returns next face.

◆ normal()

OdGeVector3d FacetModeler::Face::normal ( ) const

Returns face normal.

◆ nullLoopEdgesRefs()

void FacetModeler::Face::nullLoopEdgesRefs ( )

DOM.

◆ operator=()

Face& FacetModeler::Face::operator= ( const Face )

◆ orientation()

FaceOrientation FacetModeler::Face::orientation ( ) const

Returns face orientation.

◆ plane()

const OdGePlane& FacetModeler::Face::plane ( ) const

Returns face plane.

◆ prev()

Face* FacetModeler::Face::prev ( ) const

Returns previous face.

◆ profile() [1/2]

void FacetModeler::Face::profile ( const OdGePlane plane,
Profile2D result,
bool  bIncludeHoles = true,
OdArray< const Edge * > *  pSourceEdges = NULL 
) const

Face's orthogonal projection onto plane.

◆ profile() [2/2]

void FacetModeler::Face::profile ( Profile3D rResult,
const OdGePlane pPlane = 0,
bool  bIncludeHoles = true 
) const

Returns 3D profile with transform.

◆ profileOuter()

void FacetModeler::Face::profileOuter ( Profile3D rResult,
const OdGePlane pPlane = 0 
) const
inline

Returns outer 2D profile with transform.

Definition at line 259 of file FMMdlFace.h.

◆ setColor()

void FacetModeler::Face::setColor ( OdUInt32  color)
inline

Accessor for the color of current face

Definition at line 181 of file FMMdlFace.h.

◆ setLoopCount()

void FacetModeler::Face::setLoopCount ( OdUInt32  n)

Returns loop count.

◆ setOrientation()

void FacetModeler::Face::setOrientation ( FaceOrientation  eOrientation)

Sets face orientation.

◆ surface()

Surface* FacetModeler::Face::surface ( ) const
inline

Retuns Surface of this Face

Definition at line 171 of file FMMdlFace.h.

Friends And Related Function Documentation

◆ Body

friend class Body
friend

Definition at line 253 of file FMMdlFace.h.

◆ BodyImpl

friend class BodyImpl
friend

Definition at line 255 of file FMMdlFace.h.

◆ BodyInternalConsistencyRestorer

friend class BodyInternalConsistencyRestorer
friend

Definition at line 254 of file FMMdlFace.h.

◆ Edge

friend class Edge
friend

Definition at line 256 of file FMMdlFace.h.

Member Data Documentation

◆ m_iColor

OdUInt32 FacetModeler::Face::m_iColor

Definition at line 251 of file FMMdlFace.h.

◆ m_Loops

EdgeLoop FacetModeler::Face::m_Loops

Definition at line 242 of file FMMdlFace.h.

◆ m_Plane

OdGePlane* FacetModeler::Face::m_Plane
mutable

Definition at line 245 of file FMMdlFace.h.

◆ m_pNext

Face* FacetModeler::Face::m_pNext

Definition at line 239 of file FMMdlFace.h.

◆ m_pPrev

Face* FacetModeler::Face::m_pPrev

Definition at line 236 of file FMMdlFace.h.

◆ m_pSurface

Surface* FacetModeler::Face::m_pSurface

Definition at line 248 of file FMMdlFace.h.


The documentation for this class was generated from the following file: