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CFx SDK Documentation
2023 SP0
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#include <AECGrPoint.h>
AEC Grip point descriptor. <group TA_API_Grips>
Definition at line 34 of file AECGrPoint.h.
| AECGrPoint::AECGrPoint | ( | ) |
Constructor.
| const OdGeVector3d& AECGrPoint::alternativeDir | ( | ) | const |
Returns alternative direction.
| void* AECGrPoint::appData | ( | ) | const |
Returns application data.
| void AECGrPoint::appendMode | ( | AECGripConstraintPtr | pConstraint | ) |
Appends mode with empty name.
| void AECGrPoint::appendMode | ( | const OdString & | strName, |
| AECGripConstraintPtr | pConstraint | ||
| ) |
Appends mode.
| AECGr::Glyph AECGrPoint::glyph | ( | ) | const |
Returns type of visual representation of grip point.
| OdUInt32 AECGrPoint::modeCnt | ( | ) | const |
Returns the number of modes.
| AECGripConstraintPtr AECGrPoint::modeConstraint | ( | OdUInt32 | iMode = 0 | ) | const |
Returns mode constraint.
| const OdGeMatrix3d& AECGrPoint::point | ( | ) | const |
Returns the oriented position of grip point.
| void AECGrPoint::setAlternativeDir | ( | const OdGeVector3d & | vDir | ) |
Sets alternative direction.
| void AECGrPoint::setGlyph | ( | AECGr::Glyph | eGlyph | ) |
Sets type of visual representation of grip point.
| void AECGrPoint::setPoint | ( | const OdGePoint3d & | pt | ) |
Sets the oriented position of grip point.
| void AECGrPoint::setPoint | ( | const OdGePoint3d & | pt, |
| const OdGeVector3d & | vXAxis | ||
| ) |
| void AECGrPoint::setPoint | ( | const OdGePoint3d & | pt, |
| const OdGeVector3d & | vXAxis, | ||
| const OdGeVector3d & | vYAxis | ||
| ) |
| void AECGrPoint::setSingleMode | ( | AECGripConstraintPtr | pConstraint | ) |
Sets grip point to single mode with empty name.
| void AECGrPoint::setSingleMode | ( | const OdString & | strModeName, |
| AECGripConstraintPtr | pConstraint | ||
| ) |
Sets grip point to single mode.
| void AECGrPoint::setTrigger | ( | bool | bTrigger | ) |
Sets whether grip point is trigger grip.
| OdString AECGrPoint::tooltip | ( | ) | const |
Returns tooltip.
| void AECGrPoint::transformBy | ( | const OdGeMatrix3d & | mTransform | ) |
| bool AECGrPoint::trigger | ( | ) | const |
Returns whether grip point is trigger grip.