27 #ifndef __ODGIEMPTYGEOMETRY_H__
28 #define __ODGIEMPTYGEOMETRY_H__
175 bool transparency =
false,
176 double brightness = 50.0,
177 double contrast = 50.0,
188 bool dcAligned =
true,
189 bool allowClipping =
false);
#define ODGI_EXPORT_STATIC
static ODGI_EXPORT_STATIC OdGiConveyorGeometry & kVoid
void nurbsProc(const OdGeNurbCurve3d &nurbsCurve)
void rayProc(const OdGePoint3d &basePoint, const OdGePoint3d &throughPoint)
void metafileProc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiMetafile *pMetafile, bool dcAligned=true, bool allowClipping=false)
void polylineProc(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal=0, const OdGeVector3d *pExtrusion=0, OdGsMarker baseSubEntMarker=-1)
void circleProc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint, const OdGePoint3d &thirdPoint, const OdGeVector3d *pExtrusion=0)
void polygonProc(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdGeVector3d *pNormal=0, const OdGeVector3d *pExtrusion=0)
void shellProc(OdInt32 numVertices, const OdGePoint3d *vertexList, OdInt32 faceListSize, const OdInt32 *faceList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0, const OdGiVertexData *pVertexData=0)
void rowOfDotsProc(OdInt32 numPoints, const OdGePoint3d &startPoint, const OdGeVector3d &dirToNextPoint)
void xlineProc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint)
void polypointProc(OdInt32 numPoints, const OdGePoint3d *vertexList, const OdCmEntityColor *pColors, const OdCmTransparency *pTransparency=0, const OdGeVector3d *pNormals=0, const OdGeVector3d *pExtrusions=0, const OdGsMarker *pSubEntMarkers=0, OdInt32 nPointSize=0)
void ellipArcProc(const OdGeEllipArc3d &ellipArc, const OdGePoint3d *endPointsOverrides=0, OdGiArcType arcType=kOdGiArcSimple, const OdGeVector3d *pExtrusion=0)
void circularArcProc(const OdGePoint3d &firstPoint, const OdGePoint3d &secondPoint, const OdGePoint3d &thirdPoint, OdGiArcType arcType=kOdGiArcSimple, const OdGeVector3d *pExtrusion=0)
void textProc(const OdGePoint3d &position, const OdGeVector3d &direction, const OdGeVector3d &upVector, const OdChar *msg, OdInt32 numChars, bool raw, const OdGiTextStyle *pTextStyle, const OdGeVector3d *pExtrusion=0)
void shapeProc(const OdGePoint3d &position, const OdGeVector3d &direction, const OdGeVector3d &upVector, int shapeNumber, const OdGiTextStyle *pTextStyle, const OdGeVector3d *pExtrusion=0)
void plineProc(const OdGiPolyline &polyline, const OdGeMatrix3d *xfm=0, OdUInt32 fromIndex=0, OdUInt32 numSegs=0)
void circleProc(const OdGePoint3d ¢er, double radius, const OdGeVector3d &normal, const OdGeVector3d *pExtrusion=0)
void meshProc(OdInt32 rows, OdInt32 columns, const OdGePoint3d *vertexList, const OdGiEdgeData *pEdgeData=0, const OdGiFaceData *pFaceData=0, const OdGiVertexData *pVertexData=0)
void edgeProc(const OdGiEdge2dArray &edges, const OdGeMatrix3d *pXform=0)
void circularArcProc(const OdGePoint3d ¢er, double radius, const OdGeVector3d &normal, const OdGeVector3d &startVector, double sweepAngle, OdGiArcType arcType=kOdGiArcSimple, const OdGeVector3d *pExtrusion=0)
void rasterImageProc(const OdGePoint3d &origin, const OdGeVector3d &u, const OdGeVector3d &v, const OdGiRasterImage *pImage, const OdGePoint2d *uvBoundary, OdUInt32 numBoundPts, bool transparency=false, double brightness=50.0, double contrast=50.0, double fade=0.0)