31 #ifndef _ODGITRANSFORMED_INCLUDED_ 
   32 #define _ODGITRANSFORMED_INCLUDED_ 
   49     Transforms() : bWorldToModelValid(
false) {}
 
   52     mutable bool          bWorldToModelValid;
 
   60       const Transforms* pPrev = m_TransformStack.
top();
 
   61       Transforms* pNew = m_TransformStack.
push();
 
   64         pNew->xModelToWorld.setToProduct(pPrev->xModelToWorld, xMat);
 
   68         pNew->xModelToWorld = xMat;
 
   79       m_TransformStack.
pop();
 
   84       if(m_TransformStack.
top())
 
   85         return m_TransformStack.
top()->xModelToWorld;
 
   91       const Transforms* pTop = m_TransformStack.
top();
 
   94         if(!pTop->bWorldToModelValid)
 
   96           pTop->xWorldToModel = pTop->xModelToWorld.inverse();
 
   97           pTop->bWorldToModelValid = 
true;
 
   99         return pTop->xWorldToModel;
 
static OdGeMatrix3d planeToWorld(const OdGeVector3d &normal)
static GE_STATIC_EXPORT const OdGeMatrix3d kIdentity
void push(const T &inVal)