@ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
@ GL_MAX_TEXTURE_IMAGE_UNITS
@ GL_SMOOTH_LINE_WIDTH_RANGE
@ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
@ GL_ELEMENT_ARRAY_BUFFER
@ GL_ONE_MINUS_CONSTANT_COLOR
@ GL_FRAMEBUFFER_COMPLETE
@ GL_SHADING_LANGUAGE_VERSION
@ GL_VERTEX_PROGRAM_POINT_SIZE
@ GL_FUNC_REVERSE_SUBTRACT
@ GL_TRIANGLE_STRIP_ADJACENCY
@ GL_TEXTURE_BORDER_COLOR
@ GL_CLAMP_FRAGMENT_COLOR
@ GL_MAX_VERTEX_UNIFORM_VECTORS
@ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
@ GL_GEOMETRY_VERTICES_OUT
@ GL_GEOMETRY_OUTPUT_TYPE
@ GL_TEXTURE_CUBE_MAP_POSITIVE_X
@ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
@ GL_DEPTH_STENCIL_ATTACHMENT
@ GL_MAX_FRAGMENT_UNIFORM_VECTORS
@ GL_MAX_VERTEX_UNIFORM_COMPONENTS
@ GL_LINE_STRIP_ADJACENCY
@ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
@ GL_ONE_MINUS_CONSTANT_ALPHA
@ GL_ALIASED_POINT_SIZE_RANGE