OdSmartPtr< OdTrGL2LocalContext > OdTrGL2LocalContextPtr
virtual void * GetNoneReadBuffer()
virtual OdTrRndNoGLShaderState * CreateShaderState() const
virtual void * GetFrameDrawBuffer()
virtual void DeleteReadBuffer(void *p)
virtual void * GetDrawBuffersExt(OdTrRndNoGLExtensionsRegistry &extReg, GLsizei n, const GLenum *bufs, bool bNativeES=false)
virtual void * GetFrameReadBuffer()
static OdSmartPtr< OdTrGL2LocalContext > createLocalContext(OdTrVisRenderClient *pDevice)
virtual void DeleteDrawBuffer(void *p)
virtual void * GetNoneDrawBuffer()